COMMANDER · DECK
xantcha combo
Bracket 4 · Optimized2020-04-24
BANNED: 1 CARDILLEGAL: 1 CARD
DECK $
$1,126.88
MYTHIC
8
RARE
80
UNCOMMON
49
COMMON
54
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
8 cardsEnchantment
5 cardsArtifact
15 cardsSorcery
26 cardsInstant
13 cardsLand
19 cardsSIDEBOARD73 CARDS
Planeswalker
1 cardsCreature
8 cardsEnchantment
3 cardsArtifact
16 cardsSorcery
29 cardsInstant
11 cardsLand
5 cardsMAYBE18 CARDS
Creature
1 cardsEnchantment
2 cardsArtifact
2 cardsSorcery
4 cardsInstant
1 cardsLand
8 cardsMONEY CARDS·110 CARDS·$889.29
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Planeswalker
1 cardsCreature
12 cardsEnchantment
9 cardsArtifact
22 cardsSorcery
26 cardsInstant
20 cardsLand
20 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 5 game changers — Bracket 3 allows 3
- Worldgorger Dragon + Necromancy: early two-card combo, for four mana or less
- Worldgorger Dragon + Dance of the Dead: early two-card combo, for four mana or less
- Worldgorger Dragon + Animate Dead: early two-card combo, for four mana or less
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Worldgorger Dragon + Necromancy — Bracket 4, early two-card combo, for four mana or less
- Worldgorger Dragon + Dance of the Dead — Bracket 4, early two-card combo, for four mana or less
- Worldgorger Dragon + Animate Dead — Bracket 4, early two-card combo, for four mana or less
- Bloodchief Ascension + Mindcrank — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land32
Nonbasic17
Basic15
Mountain9
Swamp8
Desert1
Sorcery26
Artifact16
Book1
Construct1
Instant13
Arcane1
Creature9
Dragon2
Ape1
Construct1
Goblin1
Human1
Minion1
Nightmare1
Ogre1
Phyrexian1
Shaman1
Spirit1
Thrull1
Wizard1
Party1
Enchantment5
Aura1
Legends3
Historic18
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS17 COMBOS
Infinite magecraft triggersInfinite storm count
Bracket 4 · early two-card combo, for four mana or lessInfinite death triggersInfinite colored manaInfinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Infinite magecraft triggersInfinite red manaInfinite storm count
Infinite magecraft triggersInfinite red manaInfinite storm count
Infinite magecraft triggersInfinite red manaInfinite storm count
Infinite self-millNear-infinite storm count
Bracket 4 · early two-card combo, for four mana or lessInfinite death triggersInfinite colored manaInfinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Infinite magecraft triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Infinite card drawInfinite draw triggersNear-infinite damageNear-infinite lifegainNear-infinite lifegain triggersNear-infinite storm count
Infinite magecraft triggersInfinite red manaInfinite storm count
Bracket 4 · early two-card combo, for four mana or lessInfinite death triggersInfinite colored manaInfinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Infinite magecraft triggers
Infinite magecraft triggersInfinite red manaInfinite storm count
Infinite magecraft triggersInfinite storm count
Infinite magecraft triggersInfinite storm count
Infinite magecraft triggersInfinite red manaInfinite storm count