COMMANDER · DECK
Everybody Gets a Draw
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
18 cardsEnchantment
9 cardsArtifact
12 cardsSorcery
12 cardsInstant
11 cardsLand
23 cardsMAYBE10 CARDS
Creature
2 cardsSorcery
2 cardsInstant
1 cardLand
5 cardsMONEY CARDS·76 CARDS·$692.54
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Creature
16 cardsEnchantment
9 cardsArtifact
10 cardsSorcery
13 cardsInstant
10 cardsLand
18 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land37
Nonbasic21
Basic16
Swamp10
Island9
Mountain6
God1
Creature19
Human5
Wizard4
Horror3
Phyrexian3
Demon2
God2
Spirit2
Zombie2
Assassin1
Construct1
Hag1
Knight1
Robot1
Tyranid1
Utrom1
Vedalken1
Outlaws1
Party4
Artifact15
Phyrexian2
Construct1
Equipment1
Horror1
Robot1
Utrom1
Sorcery12
Enchantment11
Demon1
Hag1
Instant11
Planeswalker1
Nixilis1
Legends11
Historic25
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS7 COMBOS
Bracket 1
doesn’t raise the bracket
- Target opponent loses the game
Bracket 1
doesn’t raise the bracket
- Near-infinite card draw for target opponent
- Near-infinite draw triggers for target opponent
- Near-infinite lifeloss for target opponent
- Target opponent loses the game
Bracket 1
doesn’t raise the bracket
- Infinite +1/+1 counters on a creature
- Near-infinite card draw for target opponent
- Near-infinite damage
- Near-infinite draw triggers for target opponent
- Target opponent loses the game
Bracket 1
doesn’t raise the bracket
- Near-infinite lifeloss
- Near-infinite card draw
- Near-infinite draw triggers
Bracket 1
doesn’t raise the bracket
- Near-infinite card draw for target opponent
- Near-infinite damage to one opponent
- Near-infinite draw triggers for target opponent
- Target opponent loses the game
Bracket 1
doesn’t raise the bracket
- Near-infinite damage to one opponent
- Near-infinite draw triggers for target opponent
- Near-infinite card draw for target opponent
- Near-infinite lifeloss for target opponent
Bracket 1
doesn’t raise the bracket
- Target player loses the game
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
31 cards not in the pool
NOT IN THE POOL · 31
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