MetaMox
COMMANDER · DECK
@Helpfulness · 2023-11-17
Azusa, Lost but Seeking
DECK $
$1,110.17
MYTHIC
13
RARE
40
UNCOMMON
15
COMMON
32
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

2 cards

Creature

24 cards

Enchantment

5 cards

Artifact

6 cards

Sorcery

8 cards

Instant

5 cards

Land

27 cards
MONEY CARDS·56 CARDS·$877.98
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Planeswalker

2 cards

Creature

20 cards

Enchantment

4 cards

Artifact

5 cards

Sorcery

4 cards

Instant

4 cards

Land

17 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
0014152123544596+
COLOR
G: 61 pipsC: 107 pips
TYPES
Land50
Nonbasic27
Basic23
Forest24
Cave1
Dryad1
Creature25
Beast5
Elf4
Scout4
Elemental3
Human3
Snake3
Dryad2
Shaman2
Centaur1
Chimera1
Cleric1
Dinosaur1
Druid1
Eldrazi1
Forest1
Hydra1
Insect1
Monk1
Nymph1
Plant1
Ranger1
Sloth1
Sorcerer1
Party1
Sorcery8
Artifact7
Beast1
Enchantment7
Aura2
Centaur1
Dryad1
Nymph1
Instant5
Planeswalker2
Nissa2
Legends10
Historic17
LAND PROBABILITY
49 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 45.8%
TURN 518.1%
TURN 633.8%
TURN 750.0%
COMMANDER BRACKET
Bracket 4 · Optimized
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS22 COMBOS
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 1
doesn’t raise the bracket
  • Arrange your library in any order
  • Put all lands from your hand and library onto the battlefield
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