COMMANDER · DECK
Ideal Reanimator
Bracket 4 · Optimized2020-04-10
DECK $
$1,850.48
MYTHIC
9
RARE
67
UNCOMMON
12
COMMON
12
COMMAND2 CARDS
Creature
2 cardsMAIN98 CARDS
Creature
4 cardsEnchantment
29 cardsArtifact
3 cardsSorcery
10 cardsInstant
13 cardsLand
37 cardsMONEY CARDS·77 CARDS·$1,474.69
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Creature
3 cardsEnchantment
23 cardsArtifact
3 cardsSorcery
9 cardsInstant
11 cardsLand
28 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 9 game changers — Bracket 3 allows 3
- 1 mass land denial card — only Bracket 4 allows it
- Solemnity + Decree of Silence: locks the table
- Glacial Chasm + Crucible of Worlds + Exploration: locks the table
- Glacial Chasm + Solemnity: locks the table
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 9 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
COMBOS · 4
- Solemnity + Decree of Silence — Bracket 3, locks the table
- Glacial Chasm + Crucible of Worlds + Exploration — Bracket 3, locks the table
- Glacial Chasm + Solemnity — Bracket 3, locks the table
- Solemnity + Phyrexian Unlife — Bracket 3, early two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land39
Nonbasic33
Basic6
Island8
Forest7
Plains7
Swamp6
Enchantment30
Aura3
Curse1
Saga1
Instant13
Sorcery10
Creature6
Angel2
Human2
Cleric1
Dinosaur1
Elder1
Eldrazi1
Wizard1
Party2
Artifact3
Legends9
Historic13
LAND PROBABILITY
39 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.8%
TURN 533.9%
TURN 655.4%
TURN 772.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 3 · locks the tableCounter all spells opponents castLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · early two-card combo, with no mana to spendYou can't lose the game due to having 0 or less lifeLock