MetaMox
COMMANDER · DECK
@DwightDes · 2023-11-01
Nine-Fingers Keene
DECK $
$989.09
MYTHIC
13
RARE
50
UNCOMMON
14
COMMON
23
COMMAND1 CARD

Creature

1 card
NAMECOSTPRICE
MAIN99 CARDS

Creature

15 cards

Enchantment

5 cards

Artifact

6 cards

Sorcery

14 cards

Instant

4 cards

Land

55 cards
NAMECOSTPRICE
MONEY CARDS·65 CARDS·$780.51
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Creature

10 cards

Enchantment

5 cards

Artifact

5 cards

Sorcery

3 cards

Instant

3 cards

Land

39 cards
NAMECOSTPRICE
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
008182123544566+
COLOR
U: 8 pipsB: 2 pipsG: 46 pipsC: 84 pips
TYPES
Land56
Nonbasic50
Basic6
Gate13
Forest6
Island5
Swamp5
Cave1
Dryad1
Saga1
Urza's1
Creature16
Human3
Dryad2
Moonfolk2
Plant2
Wizard2
Beast1
Cleric1
Druid1
Elemental1
Elf1
Forest1
Frog1
Horror1
Merfolk1
Monk1
Nymph1
Rogue1
Scout1
Serpent1
Shaman1
Snake1
Turtle1
Outlaws1
Party4
Sorcery14
Enchantment7
Class1
Dryad1
Nymph1
Saga1
Urza's1
Artifact6
Instant4
Legends15
Historic22
LAND PROBABILITY
55 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 43.3%
TURN 511.0%
TURN 622.3%
TURN 735.5%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS25 COMBOS
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 1
doesn’t raise the bracket
  • Win the game
Group
Color
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