COMMANDER · DECK
B3 Atraxa - Walls FTW
Bracket 3 · Upgraded@Stindukrah · 2026-08-10
DECK $
$1,039.03
MYTHIC
15
RARE
67
UNCOMMON
51
COMMON
62
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
33 cardsEnchantment
10 cardsArtifact
4 cardsSorcery
3 cardsInstant
10 cardsLand
39 cardsMAYBE95 CARDS
Planeswalker
1 cardCreature
69 cardsEnchantment
3 cardsArtifact
7 cardsSorcery
3 cardsInstant
7 cardsLand
5 cardsMONEY CARDS·85 CARDS·$805.22
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Creature
31 cardsEnchantment
7 cardsArtifact
7 cardsSorcery
1 cardInstant
13 cardsLand
26 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- Near-Death Experience + Blood Celebrant: late two-card combo, for eight mana or less, pieces included
- Near-Death Experience + Wall of Blood: late two-card combo, for eight mana or less, pieces included
- Near-Death Experience + Necropotence: late two-card combo, for eight mana or less, pieces included
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Near-Death Experience + Blood Celebrant — Bracket 2, late two-card combo, for eight mana or less, pieces included
- Near-Death Experience + Wall of Blood — Bracket 2, late two-card combo, for eight mana or less, pieces included
- Near-Death Experience + Necropotence — Bracket 2, late two-card combo, for eight mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
39 cards not in the pool
NOT IN THE POOL · 39
CURVE
COLOR
TYPES
Land39
Nonbasic35
Basic4
Gate18
Forest1
Island1
Plains1
Swamp1
Town1
Creature34
Wall19
Human6
Plant5
Spirit2
Wizard2
Advisor1
Angel1
Cleric1
Crocodile1
Druid1
Elk1
Gargoyle1
Illusion1
Jellyfish1
Phyrexian1
Shapeshifter1
Skeleton1
Soldier1
Turtle1
Party3
Artifact15
Wall2
Gargoyle1
Enchantment10
Aura1
Instant10
Lesson1
Sorcery3
Legends5
Historic19
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 2 · late two-card combo, for eight mana or less, pieces includedWin the game at the beginning of your next upkeep
Bracket 2 · late two-card combo, for eight mana or less, pieces includedWin the game at the beginning of your next upkeep
Win the game at the beginning of your next upkeep
Bracket 2 · late two-card combo, for eight mana or less, pieces includedWin the game at the beginning of your next upkeep
Win the game at the beginning of your next upkeep
Win the game at the beginning of your next upkeep
Win the game at the beginning of your next upkeep
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