MetaMox
COMMANDER · DECK
@Lcojoker · 2024-06-08
The Necrobloom
102 CARDS (LIMIT 100)
DECK $
$821.93
MYTHIC
14
RARE
50
UNCOMMON
16
COMMON
22
COMMAND1 CARD

Creature

1 card
NAMECOSTPRICE
MAIN101 CARDS

Creature

30 cards
NAMECOSTPRICE

Enchantment

6 cards

Artifact

3 cards

Sorcery

8 cards

Instant

11 cards

Land

41 cards
NAMECOSTPRICE
MONEY CARDS·68 CARDS·$645.86
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Creature

20 cards

Enchantment

6 cards

Artifact

3 cards

Sorcery

6 cards

Instant

6 cards

Land

27 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00911121631046566+
COLOR
W: 12 pipsB: 17 pipsG: 47 pipsC: 112 pips
TYPES
Land43
Nonbasic35
Basic8
Forest12
Swamp12
Plains11
Cave2
Urza's1
Creature31
Human5
Beast4
Elemental4
Druid3
Elf3
Horror3
Frog2
Insect2
Monk2
Phyrexian2
Plant2
Shaman2
Snake2
Angel1
Assassin1
Bear1
Cleric1
Demon1
Dinosaur1
Dryad1
Merfolk1
Noble1
Nymph1
Praetor1
Scout1
Treefolk1
Wizard1
Outlaws1
Party2
Instant12
Enchantment8
Case1
Dryad1
Insect1
Monk1
Nymph1
Sorcery8
Artifact4
Beast1
Legends17
Historic21
LAND PROBABILITY
43 LANDS · 101 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 410.4%
TURN 528.8%
TURN 649.0%
TURN 766.4%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS31 COMBOS
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
  • Near-infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
  • Infinite tapped land tokens
ALSO NEEDS
Card that Earthbends
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
  • Infinite tapped land tokens
ALSO NEEDS
Man-Land that Enters Untapped
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
  • Infinite tapped land tokens
ALSO NEEDS
Card that Earthbends
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
  • Infinite tapped land tokens
ALSO NEEDS
Man-Land that Enters Untapped
Bracket 1
doesn’t raise the bracket
  • Infinite creature ETB
  • Infinite creature tokens
  • Infinite landfall triggers
  • Infinite tapped land tokens
ALSO NEEDS
Card that Earthbends
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
CEDH
Not cEDH
  • 4 game changers — cEDH lists run 10 or more, and nothing names it cEDH
Group
Color
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