MetaMox
COMMANDER · DECK

Dollar Tree Marwyn

Bracket 3 · Upgraded
@Snozberry · 2025-02-02
Marwyn, the Nurturer
DECK $
$602.65
MYTHIC
11
RARE
25
UNCOMMON
17
COMMON
46
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

2 cards

Creature

31 cards
NAMECOSTPRICE

Enchantment

3 cards

Artifact

5 cards

Sorcery

7 cards

Instant

10 cards

Battle

1 card

Land

5 cards
MONEY CARDS·46 CARDS·$468.99
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Planeswalker

2 cards

Creature

21 cards

Enchantment

2 cards

Artifact

5 cards

Sorcery

5 cards

Instant

7 cards

Battle

1 card

Land

3 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 1 game changer — Brackets 1 and 2 allow none
  • Staff of Domination + Marwyn, the Nurturer: two-card combo, for six mana or less, pieces included
  • Staff of Domination + Priest of Titania: arguably two-card combo, for six mana or less, pieces included
  • Umbral Mantle + Priest of Titania: arguably two-card combo, for six mana or less, pieces included
  • and 5 more combos that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 8
CURVE
101811121233425126+
COLOR
G: 77 pipsC: 121 pips
TYPES
Land40
Nonbasic4
Basic36
Forest36
Creature33
Elf21
Druid12
Warrior4
Eldrazi3
Ranger2
Ape1
Beast1
Boar1
Dinosaur1
Elemental1
Elephant1
Faerie1
Insect1
Shaman1
Siege1
Soldier1
Wurm1
Party4
Instant10
Sorcery7
Artifact5
Equipment2
Enchantment3
Aura3
Eldrazi1
Planeswalker2
Garruk1
Nissa1
Battle1
Dinosaur1
Siege1
Legends10
Historic15
LAND PROBABILITY
40 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.2%
TURN 532.7%
TURN 654.0%
TURN 771.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite green mana
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite green mana
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Group
Color
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