COMMANDER · DECK
nekuzar
@LittleMax2023 · 2026-08-25
NO COMMANDER
DECK $
$458.25
MYTHIC
5
RARE
43
UNCOMMON
24
COMMON
28
POTENTIAL COMMANDERS2 OPTIONS
Creature
2 cardsMAIN100 CARDS
Creature
23 cardsEnchantment
4 cardsArtifact
13 cardsSorcery
16 cardsInstant
12 cardsLand
27 cardsMONEY CARDS·54 CARDS·$353.86
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Creature
15 cardsEnchantment
2 cardsArtifact
7 cardsSorcery
16 cardsInstant
10 cardsLand
4 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land33
Nonbasic25
Basic8
Island4
Mountain4
Swamp4
Cave1
Weird1
Creature23
Wizard7
Human6
Rogue3
Dragon2
Faerie2
Thrull2
Zombie2
Ape1
Archer1
Assassin1
Avatar1
Barbarian1
Construct1
Dog1
Goblin1
Illusion1
Merfolk1
Orc1
Phyrexian1
Shapeshifter1
Spirit1
Treasure1
Vedalken1
Villain1
Weird1
Outlaws4
Party10
Sorcery16
Artifact15
Construct1
Dog1
Phyrexian1
Treasure1
Instant12
Arcane1
Enchantment4
Aura3
Legends5
Historic20
LAND PROBABILITY
32 LANDS · 100 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.8%
TURN 550.1%
TURN 672.7%
TURN 786.7%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 6 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS13 COMBOS
Bracket 4
early two-card combo, for four mana or less, pieces included
- Exile your library
- Win the game
Bracket 3
locks the table
- Opponents put all cards in hand on the bottom of their library on each of their draw steps
- Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Win the game
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
Bracket 1
doesn’t raise the bracket
- Near-infinite damage
- Infinite card draw
- Infinite draw triggers
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers
- Infinite card draw
- Near-infinite damage
Bracket 1
doesn’t raise the bracket
- Infinite +1/+1 counters on a creature
- Near-infinite card draw for target opponent
- Near-infinite damage
- Near-infinite draw triggers for target opponent
- Target opponent loses the game
Bracket 1
doesn’t raise the bracket
- Near-infinite card draw for target opponent
- Near-infinite damage to one opponent
- Near-infinite draw triggers for target opponent
- Target opponent loses the game
Bracket 1
doesn’t raise the bracket
- Near-infinite damage to one opponent
- Near-infinite draw triggers for target opponent
- Near-infinite card draw for target opponent
- Near-infinite lifeloss for target opponent
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
5 banned cards
BANNED · 5
CEDH
Not cEDH
- 6 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 33 cards not in the pool
BANNED · 2
NOT IN THE POOL · 33
Comments · 0
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