COMMANDER · DECK
[Hearthhull] get terraformed idiot
Bracket 3 · Upgraded@syrupwitch · 2026-07-20
ONLY 99 CARDS
DECK $
$1,874.04
MYTHIC
27
RARE
93
UNCOMMON
39
COMMON
24
COMMAND1 CARD
Artifact
1 cardsMAIN98 CARDS
Creature
28 cardsEnchantment
6 cardsArtifact
5 cardsSorcery
7 cardsInstant
12 cardsLand
35 cardsSIDEBOARD17 CARDS
Creature
7 cardsEnchantment
3 cardsArtifact
1 cardsSorcery
2 cardsInstant
4 cardsMAYBE67 CARDS
Planeswalker
1 cardsCreature
33 cardsEnchantment
8 cardsArtifact
1 cardsSorcery
7 cardsInstant
4 cardsLand
13 cardsMONEY CARDS·92 CARDS·$1,479.40
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Planeswalker
1 cardsCreature
29 cardsEnchantment
13 cardsArtifact
6 cardsSorcery
6 cardsInstant
12 cardsLand
25 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 2 game changers — Brackets 1 and 2 allow none
- Glacial Chasm + Zuran Orb + Crucible of Worlds: locks the table
- Glacial Chasm + Zuran Orb + Ramunap Excavator: locks the table
- Glacial Chasm + The Gitrog Monster + Crucible of Worlds: locks the table
- and 36 more combos that bear on the bracket, listed below
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 39
- Glacial Chasm + Zuran Orb + Crucible of Worlds — Bracket 3, locks the table
- Glacial Chasm + Zuran Orb + Ramunap Excavator — Bracket 3, locks the table
- Glacial Chasm + The Gitrog Monster + Crucible of Worlds — Bracket 3, locks the table
- Glacial Chasm + The Gitrog Monster + Ramunap Excavator — Bracket 3, locks the table
- Glacial Chasm + The Gitrog Monster + Conduit of Worlds — Bracket 3, locks the table
- Glacial Chasm + The Gitrog Monster + Walk-In Closet // Forgotten Cellar — Bracket 3, locks the table
- Glacial Chasm + The Gitrog Monster + Szarel, Genesis Shepherd — Bracket 3, locks the table
- Glacial Chasm + Crucible of Worlds + Azusa, Lost but Seeking — Bracket 3, locks the table
- Glacial Chasm + Crucible of Worlds + Dryad of the Ilysian Grove — Bracket 3, locks the table
- Glacial Chasm + Crucible of Worlds + Exploration — Bracket 3, locks the table
- Glacial Chasm + Case of the Locked Hothouse + Crucible of Worlds — Bracket 3, locks the table
- Glacial Chasm + Crucible of Worlds + Oracle of Mul Daya — Bracket 3, locks the table
- Glacial Chasm + Exploration Broodship + Crucible of Worlds — Bracket 3, locks the table
- Glacial Chasm + Azusa, Lost but Seeking + Ramunap Excavator — Bracket 3, locks the table
- Glacial Chasm + Azusa, Lost but Seeking + Conduit of Worlds — Bracket 3, locks the table
- Glacial Chasm + Azusa, Lost but Seeking + Walk-In Closet // Forgotten Cellar — Bracket 3, locks the table
- Glacial Chasm + Azusa, Lost but Seeking + Szarel, Genesis Shepherd — Bracket 3, locks the table
- Glacial Chasm + Ramunap Excavator + Dryad of the Ilysian Grove — Bracket 3, locks the table
- Glacial Chasm + Ramunap Excavator + Exploration — Bracket 3, locks the table
- Glacial Chasm + Case of the Locked Hothouse + Ramunap Excavator — Bracket 3, locks the table
- Glacial Chasm + Ramunap Excavator + Oracle of Mul Daya — Bracket 3, locks the table
- Glacial Chasm + Ramunap Excavator + Exploration Broodship — Bracket 3, locks the table
- Glacial Chasm + Dryad of the Ilysian Grove + Conduit of Worlds — Bracket 3, locks the table
- Glacial Chasm + Dryad of the Ilysian Grove + Walk-In Closet // Forgotten Cellar — Bracket 3, locks the table
- Glacial Chasm + Dryad of the Ilysian Grove + Szarel, Genesis Shepherd — Bracket 3, locks the table
- Glacial Chasm + Conduit of Worlds + Exploration — Bracket 3, locks the table
- Glacial Chasm + Case of the Locked Hothouse + Conduit of Worlds — Bracket 3, locks the table
- Glacial Chasm + Conduit of Worlds + Oracle of Mul Daya — Bracket 3, locks the table
- Glacial Chasm + Exploration Broodship + Conduit of Worlds — Bracket 3, locks the table
- Glacial Chasm + Exploration + Walk-In Closet // Forgotten Cellar — Bracket 3, locks the table
- Glacial Chasm + Exploration + Szarel, Genesis Shepherd — Bracket 3, locks the table
- Glacial Chasm + Case of the Locked Hothouse + Walk-In Closet // Forgotten Cellar — Bracket 3, locks the table
- Glacial Chasm + Case of the Locked Hothouse + Szarel, Genesis Shepherd — Bracket 3, locks the table
- Glacial Chasm + Oracle of Mul Daya + Walk-In Closet // Forgotten Cellar — Bracket 3, locks the table
- Glacial Chasm + Oracle of Mul Daya + Szarel, Genesis Shepherd — Bracket 3, locks the table
- Glacial Chasm + Exploration Broodship + Walk-In Closet // Forgotten Cellar — Bracket 3, locks the table
- Glacial Chasm + Exploration Broodship + Szarel, Genesis Shepherd — Bracket 3, locks the table
- Glacial Chasm + Icetill Explorer — Bracket 3, locks the table
- Azusa, Lost but Seeking + Glacial Chasm + Life from the Loam — Bracket 3, locks the table
CURVE
COLOR
TYPES
Land40
Nonbasic32
Basic8
Forest12
Swamp9
Mountain8
Creature28
Human6
Elf5
Insect4
Warrior4
Scout3
Druid2
Elemental2
Shaman2
Snake2
Ally1
Bear1
Cleric1
Detective1
Devil1
Dragon1
Dryad1
Frog1
Horror1
Kavu1
Monk1
Nightmare1
Noble1
Nymph1
Orc1
Pilot1
Plant1
Treefolk1
Villain1
Wizard1
Party6
Instant12
Enchantment7
Dryad1
Nymph1
Room1
Sorcery7
Artifact6
Spacecraft2
Vehicle1
Legends18
Historic23
LAND PROBABILITY
40 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 411.8%
TURN 532.0%
TURN 653.0%
TURN 770.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS61 COMBOS
Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokensInfinite creature LTBInfinite colored manaInfinite creature sacrifice triggersInfinite death triggersInfinite lifegain triggersInfinite lifegainInfinite Treasure tokensInfinite landfall triggersInfinite Food tokens
Infinite colored manaInfinite death triggersInfinite landfall triggersInfinite lifegainInfinite lifegain triggersInfinite creature LTBInfinite creature sacrifice triggers
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokensInfinite colored manaInfinite death triggersInfinite Food tokensInfinite landfall triggersInfinite lifegainInfinite lifegain triggersInfinite creature LTBInfinite creature sacrifice triggersInfinite Treasure tokens
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite mana lands you control can produceInfinite landfall triggersInfinite card drawInfinite draw triggers
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite mana lands you control can produceInfinite landfall triggers
Infinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite lifegain triggersInfinite lifegainInfinite mana lands you control can produceInfinite landfall triggers
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite creature ETBInfinite death triggersInfinite self-millInfinite lifegain triggersInfinite lifegainInfinite mana lands you control can produceInfinite landfall triggersPut all land cards from your library and graveyard onto the battlefield
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite lifegain triggersInfinite lifegainInfinite mana lands you control can produceInfinite magecraft triggersInfinite landfall triggers
Infinite lifegain triggersInfinite lifegainInfinite mana lands you control can produceInfinite magecraft triggersInfinite landfall triggersInfinite card drawInfinite draw triggers
Infinite lifegain triggersInfinite lifegainInfinite mana lands you control can produceInfinite magecraft triggersInfinite landfall triggers
Infinite lifegain triggersInfinite lifegainInfinite mana lands you control can produceInfinite magecraft triggersInfinite landfall triggers
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite lifegain triggersInfinite lifegainInfinite mana lands you control can produceInfinite landfall triggers
Infinite creature ETBInfinite death triggersInfinite self-millInfinite lifegain triggersInfinite lifegainInfinite mana lands you control can produceInfinite landfall triggersPut all land cards from your library and graveyard onto the battlefieldInfinite card drawInfinite draw triggers
Infinite creature ETBInfinite death triggersInfinite self-millInfinite mana lands you control can produceInfinite landfall triggersPut all land cards from your library and graveyard onto the battlefield
Infinite creature LTBInfinite colored manaInfinite creature sacrifice triggersInfinite death triggersInfinite landfall triggers
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite lifegain triggersInfinite lifegainInfinite mana lands you control can produceInfinite landfall triggersInfinite card drawInfinite draw triggers
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite death triggersInfinite landfall triggersInfinite creature LTBInfinite mana lands you control can produceInfinite creature sacrifice triggers
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite mana lands you control can produceInfinite landfall triggers
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite creature ETBInfinite death triggersInfinite self-millInfinite mana lands you control can produceInfinite landfall triggersPut all land cards from your library and graveyard onto the battlefield
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite creature ETBInfinite death triggersInfinite self-millInfinite lifegain triggersInfinite lifegainInfinite mana lands you control can produceInfinite landfall triggersPut all land cards from your library and graveyard onto the battlefield
Infinite creature ETBInfinite death triggersInfinite self-millInfinite mana lands you control can produceInfinite landfall triggersPut all land cards from your library and graveyard onto the battlefieldInfinite card drawInfinite draw triggers
Infinite creature ETBInfinite death triggersInfinite self-millInfinite lifegain triggersInfinite lifegainInfinite mana lands you control can produceInfinite landfall triggersPut all land cards from your library and graveyard onto the battlefield
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
+ 81 CARDS NOT IN PRECON
+ Abrupt Decay+ Amulet of Vigor+ Ancient Greenwarden+ Archdruid's Charm+ Assassin's Trophy+ Azusa, Lost but Seeking+ Badlands+ Bayou+ Blood Crypt+ Bloodstained Mire+ Boseiju, Who Endures+ Burgeoning+ Buried Ruin+ Case of the Locked Hothouse+ Commercial District+ Conduit of Worlds+ Constant Mists+ Crop Rotation+ Crucible of Worlds+ Culling Ritual+ Deadly Rollick+ Decimate+ Deflecting Swat+ Dryad of the Ilysian Grove+ Emergence Zone+ Entish Restoration+ Exploration+ Glacial Chasm+ Hedge Shredder+ Hexhaven Invigorator+ Horizon of Progress+ Icetill Explorer+ Koth, the Geomancer+ Life from the Loam+ Lotus Cobra+ Lotus Field+ Lumra, Bellow of the Woods+ Marwyn, the Clearcutter+ Marwyn, the Preserver+ Mirrorpool+ Mole Man, Moloid Master+ Nahiri's Lithoforming+ Ominous Harvest+ Orcish Lumberjack+ Overgrown Tomb+ Polluted Delta+ Price of Glory+ Rain of Filth+ Ramunap Excavator+ Raucous Theater+ Reprocess+ Retreat to Hagra+ Rydia, Summoner of Mist+ Sabotender+ Savage Lands+ Scapeshift+ Scorched Ruins+ Shifting Woodland+ Six+ Spelunking+ Squandered Resources+ Stomping Ground+ Strip Mine+ Sylvan Safekeeper+ Taiga+ Tamiyo's Safekeeping+ Tannuk, Memorial Ensign+ Tireless Provisioner+ Toph, Hardheaded Teacher+ Traveling Chocobo+ Tunneling Geopede+ Underground Mortuary+ Urborg, Tomb of Yawgmoth+ Valakut Exploration+ Veil of Summer+ Verdant Catacombs+ Walk-In Closet // Forgotten Cellar+ Wooded Foothills+ Yavimaya, Cradle of Growth+ Ziatora's Proving Ground+ Zuran Orb
- 58 PRECON CARDS NOT IN DECK
- Arcane Signet- Augur of Autumn- Baloth Prime- Binding the Old Gods- Cabaretti Courtyard- Canyon Slough- Centaur Vinecrasher- Cinder Glade- Cultivate- Dakmor Salvage- Escape to the Wilds- Escape Tunnel- Evolving Wilds- Farseek- Festering Thicket- Formless Genesis- Gaze of Granite- God-Eternal Bontu- Groundskeeper- Hammer of Purphoros- Harrow- Karplusan Forest- Llanowar Wastes- Loamcrafter Faun- Maestros Theater- Moraug, Fury of Akoum- Mountain Valley- Multani, Yavimaya's Avatar- Myriad Landscape- Nature's Lore- Night's Whisper- Omnath, Locus of Rage- Pest Infestation- Planetary Annihilation- Rampaging Baloths- Rocky Tar Pit- Roiling Regrowth- Satyr Wayfinder- Scouring Swarm- Sheltered Thicket- Skyshroud Claim- Smoldering Marsh- Sol Ring- Soul of Windgrace- Springbloom Druid- Sprouting Goblin- Sulfurous Springs- Terramorphic Expanse- Tireless Tracker- Titania, Protector of Argoth- Twilight Mire- Uurg, Spawn of Turg- Vernal Fen- Viridescent Bog- Wastes- Windgrace's Judgment- World Breaker- Worldsoul's Rage