COMMANDER · DECK
Fight club
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
5 cardsCreature
54 cardsEnchantment
2 cardsArtifact
1 cardInstant
1 cardLand
24 cardsMONEY CARDS·27 CARDS·$111.42
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Planeswalker
2 cardsCreature
18 cardsInstant
1 cardLand
6 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature55
Human26
Werewolf16
Shaman10
Elf7
Druid5
Cleric4
Spirit4
Elemental3
Scout3
Soldier3
Warrior3
Wolf3
Advisor2
Eldrazi2
Giant2
Horror2
Rogue2
Snake2
Ally1
Archer1
Bird1
Dragon1
Elk1
Incarnation1
Kithkin1
Ogre1
Pegasus1
Ranger1
Rhino1
Spellshaper1
Outlaws2
Party9
Land36
Nonbasic21
Basic15
Forest13
Mountain8
Plains8
Planeswalker5
Domri3
Arlinn1
Vivien1
Enchantment2
Artifact1
Instant1
Legends12
Historic13
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
35 cards not in the pool
NOT IN THE POOL · 35
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