MetaMox
COMMANDER · DECK

chulane - new

Bracket 4 · Optimized
2020-05-08
Chulane, Teller of Tales
101 CARDS (LIMIT 100)
DECK $
$3,724.05
MYTHIC
7
RARE
46
UNCOMMON
14
COMMON
34
COMMAND1 CARD

Creature

1 card
MAIN100 CARDS

Creature

38 cards
NAMECOSTPRICE

Enchantment

5 cards

Artifact

5 cards

Sorcery

6 cards

Instant

7 cards

Land

26 cards
MONEY CARDS·61 CARDS·$2,969.26
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Creature

22 cards

Enchantment

5 cards

Artifact

5 cards

Sorcery

5 cards

Instant

6 cards

Land

18 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 8 game changers — Bracket 3 allows 3
  • Intruder Alarm + Dream Stalker: early arguably two-card combo, for four mana or less, pieces included
  • Intruder Alarm + Shrieking Drake: early arguably two-card combo, for four mana or less, pieces included
  • Chulane, Teller of Tales + Intruder Alarm: late two-card combo, for eight mana or less, pieces included
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Not cEDH
  • 8 game changers — cEDH lists run 10 or more, and nothing names it cEDH
CURVE
6025114253543526+
COLOR
W: 9 pipsU: 9 pipsR: 1 pipG: 47 pipsC: 54 pips
TYPES
Land40
Nonbasic24
Basic16
Forest14
Island8
Plains7
Dryad1
Creature39
Elf16
Druid13
Human6
Shaman4
Construct3
Wizard3
Bird2
Drake2
Ranger2
Snake2
Ally1
Beast1
Cleric1
Dryad1
Forest1
God1
Illusion1
Insect1
Kraken1
Merfolk1
Monk1
Phyrexian1
Thopter1
Warrior1
Zombie1
Party5
Artifact9
Construct3
Equipment2
Phyrexian1
Thopter1
Instant7
Enchantment6
Sorcery6
Legends7
Historic15
LAND PROBABILITY
39 LANDS · 100 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.5%
TURN 535.4%
TURN 657.2%
TURN 774.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Infinite ETBInfinite LTBInfinite storm count
Infinite ETBInfinite LTBInfinite storm count
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creaturesInfinite untap of creatures you control
Infinite LTBInfinite ETBInfinite storm countInfinite green mana
Infinite card drawInfinite draw triggersNear-infinite ETBNear-infinite green manaNear-infinite landfall triggersNear-infinite LTBNear-infinite storm countPut all lands from your hand and library onto the battlefield
Infinite ETBInfinite LTBInfinite storm count
NAMECOSTTYPEPRICE
Kobolds of Kher Keep
$0.00
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite card drawInfinite draw triggersNear-infinite creature ETBNear-infinite landfall triggersNear-infinite creature LTBNear-infinite mana creatures you control can produceNear-infinite storm countNear-infinite untap of all creaturesPut all lands from your hand and library onto the battlefield
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite storm countInfinite creature ETBInfinite creature LTBInfinite mana creatures you control can produceInfinite untap of creatures
Group
Color
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