COMMANDER · DECK
Dragon Gate
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
43 cardsEnchantment
4 cardsArtifact
22 cardsInstant
3 cardsLand
27 cardsMONEY CARDS·32 CARDS·$290.66
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Creature
15 cardsEnchantment
1 cardArtifact
8 cardsInstant
1 cardLand
7 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature44
Dragon40
Spirit5
Elder3
Adventure2
Human2
Rogue2
Avatar1
Barbarian1
Cat1
Construct1
Druid1
Elemental1
Faerie1
God1
Kobold1
Peasant1
Serpent1
Shaman1
Warrior1
Wizard1
Outlaws2
Party4
Land27
Nonbasic27
Gate15
Lair1
Artifact25
Dragon2
Construct1
Enchantment4
Aura1
Background1
Instant4
Adventure1
Dragon1
Serpent1
Sorcery1
Adventure1
Dragon1
Legends22
Historic47
LAND PROBABILITY
27 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 429.1%
TURN 560.9%
TURN 682.0%
TURN 792.7%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
45 cards not in the pool
NOT IN THE POOL · 45
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