COMMANDER · DECK
Hearthhull
COMMAND1 CARD
Artifact
1 cardMAIN99 CARDS
Creature
26 cardsEnchantment
5 cardsArtifact
4 cardsSorcery
11 cardsInstant
10 cardsLand
40 cardsMONEY CARDS·53 CARDS·$384.53
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Creature
14 cardsEnchantment
5 cardsArtifact
5 cardsSorcery
6 cardsInstant
4 cardsLand
19 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land43
Nonbasic37
Basic6
Forest8
Mountain6
Swamp6
Creature26
Human6
Druid3
Elemental3
Elf3
Beast2
Shaman2
Snake2
Warrior2
Wizard2
Assassin1
Avatar1
Bird1
Cat1
Cleric1
Dragon1
Dryad1
Goblin1
Insect1
Leviathan1
Lizard1
Monk1
Monkey1
Nightmare1
Noble1
Nymph1
Pirate1
Villain1
Outlaws2
Party5
Sorcery11
Instant10
Lesson2
Enchantment6
Case1
Dryad1
Nymph1
Room1
Artifact5
Spacecraft2
Legends12
Historic16
LAND PROBABILITY
43 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 49.7%
TURN 527.3%
TURN 647.0%
TURN 764.5%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS19 COMBOS
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
21 cards not in the pool
NOT IN THE POOL · 21
+ 61 CARDS NOT IN PRECON
+ Abrupt Decay+ Ancient Greenwarden+ Azusa, Lost but Seeking+ Ba Sing Se+ Birds of Paradise+ Blood Crypt+ Bloodstained Mire+ Case of the Locked Hothouse+ Cavern of Souls+ Chaos Warp+ Command Beacon+ Conduit of Worlds+ Cryptic Caves+ Damnation+ Dark Confidant+ Demolition Field+ Destructive Revelry+ Dragonskull Summit+ Drownyard Temple+ Dryad of the Ilysian Grove+ Elemental Teachings+ Espers to Magicite+ Exotic Orchard+ Exploration+ Faithless Looting+ Famished Worldsire+ Gemstone Mine+ Glacial Chasm+ Hull Breach+ Iridescent Vinelasher+ Krosan Wayfarer+ Lotus Cobra+ Marwyn, the Clearcutter+ Marwyn, the Preserver+ Maze of Ith+ Mole Man, Moloid Master+ Overgrown Tomb+ Pernicious Deed+ Petrified Field+ Polluted Delta+ Ragavan, Nimble Pilferer+ Ramunap Excavator+ Redirect Lightning+ Reverent Silence+ Rootbound Crag+ Spire Garden+ Sylvan Safekeeper+ Temple of Abandon+ Temple of Malady+ Teval's Judgment+ Timeless Witness+ Toxic Deluge+ Undergrowth Stadium+ Urborg, Tomb of Yawgmoth+ Vandalblast+ Vicious Rivalry+ Walk-In Closet // Forgotten Cellar+ Windswept Heath+ Wooded Ridgeline+ Woodland Cemetery+ Zuran Orb
- 51 PRECON CARDS NOT IN DECK
- Aftermath Analyst- Arcane Signet- Augur of Autumn- Binding the Old Gods- Blasphemous Act- Cabaretti Courtyard- Canyon Slough- Centaur Vinecrasher- Cultivate- Dakmor Salvage- Escape to the Wilds- Escape Tunnel- Eumidian Hatchery- Eumidian Wastewaker- Formless Genesis- Gaze of Granite- God-Eternal Bontu- Groundskeeper- Hammer of Purphoros- Harrow- Horizon Explorer- Juri, Master of the Revue- Loamcrafter Faun- Maestros Theater- Mayhem Devil- Mazirek, Kraul Death Priest- Moraug, Fury of Akoum- Mountain Valley- Multani, Yavimaya's Avatar- Myriad Landscape- Pest Infestation- Planetary Annihilation- Rakdos Charm- Riveteers Overlook- Rocky Tar Pit- Roiling Regrowth- Satyr Wayfinder- Scouring Swarm- Smoldering Marsh- Splendid Reclamation- Springbloom Druid- Szarel, Genesis Shepherd- The Gitrog Monster- Tireless Tracker- Twilight Mire- Uurg, Spawn of Turg- Viridescent Bog- Wastes- Windgrace's Judgment- World Breaker- Worldsoul's Rage
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