MetaMox
COMMANDER · DECK
2020-09-25
The Gitrog Monster
DECK $
$1,143.29
MYTHIC
12
RARE
43
UNCOMMON
19
COMMON
26
COMMAND1 CARD

Creature

1 card
NAMECOSTPRICE
MAIN99 CARDS

Planeswalker

2 cards

Creature

23 cards

Enchantment

5 cards

Artifact

6 cards

Sorcery

15 cards

Instant

10 cards

Land

28 cards
MONEY CARDS·67 CARDS·$907.19
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Planeswalker

2 cards

Creature

18 cards

Enchantment

5 cards

Artifact

6 cards

Sorcery

9 cards

Instant

8 cards

Land

19 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
10141112153845566+
COLOR
B: 19.5 pipsG: 50.5 pipsC: 104 pips
TYPES
Land39
Nonbasic27
Basic12
Forest10
Swamp5
Dryad1
Creature24
Elf6
Human5
Shaman4
Druid3
Elemental2
Snake2
Beast1
Centaur1
Cleric1
Demon1
Dryad1
Forest1
Frog1
Horror1
Imp1
Monk1
Nightmare1
Nissa1
Phyrexian1
Scout1
Shade1
Spirit1
Vampire1
Warrior1
Wizard1
Party3
Sorcery15
Arcane1
Instant10
Artifact6
Equipment1
Enchantment6
Centaur1
Planeswalker3
Nissa2
Elf1
Garruk1
Scout1
Legends9
Historic15
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 4 · Optimized
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS11 COMBOS
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
two-card combo, for six mana or less, pieces included
  • Infinite self-mill
  • Near-infinite self-discard triggers
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
  • Near-infinite black mana
  • Near-infinite self-discard triggers
Group
Color
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