COMMANDER · DECK
Voting
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
24 cardsEnchantment
4 cardsArtifact
3 cardsSorcery
19 cardsInstant
11 cardsLand
8 cardsMONEY CARDS·20 CARDS·$73.22
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Creature
7 cardsEnchantment
1 cardArtifact
1 cardSorcery
4 cardsInstant
6 cardsLand
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land38
Nonbasic3
Basic35
Island11
Forest10
Plains6
Mountain4
Swamp4
Creature25
Human9
Elf6
Advisor5
Noble5
Soldier3
Rogue2
Scout2
Wizard2
Alien1
Angel1
Berserker1
Bird1
Cleric1
Dalek1
Elemental1
Giant1
Lord1
Sphinx1
Spirit1
Time1
Zombie1
Outlaws2
Party5
Sorcery19
Instant11
Artifact4
Dalek1
Vehicle1
Enchantment4
Saga2
Aura1
Legends12
Historic17
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 2 · Core
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
57 cards not in the pool
NOT IN THE POOL · 57
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