MetaMox
COMMANDER · DECK
@ghostscribe13 · 2024-06-12
Muldrotha, the Gravetide
DECK $
$4,054.63
MYTHIC
31
RARE
114
UNCOMMON
44
COMMON
25
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

3 cards

Creature

30 cards
NAMECOSTPRICE

Enchantment

12 cards

Artifact

6 cards

Sorcery

7 cards

Instant

6 cards

Land

35 cards
NAMECOSTPRICE
MAYBE115 CARDS

Planeswalker

5 cards

Creature

48 cards
NAMECOSTPRICE

Enchantment

8 cards

Artifact

11 cards

Sorcery

5 cards

Instant

23 cards

Battle

1 card

Land

14 cards
MONEY CARDS·177 CARDS·$3,231.64
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Planeswalker

7 cards

Creature

65 cards
NAMECOSTPRICE

Enchantment

14 cards

Artifact

9 cards

Sorcery

11 cards

Instant

24 cards

Battle

1 card

Land

46 cards
NAMECOSTPRICE
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
10121172163645576+
COLOR
U: 16 pipsB: 39 pipsG: 28 pipsC: 116 pips
TYPES
Land35
Nonbasic30
Basic5
Forest7
Swamp7
Island4
Saga1
Urza's1
Creature31
Shaman4
Bird3
Elf3
Snake3
Zombie3
Avatar2
Elemental2
Horror2
Human2
Insect2
Scout2
Advisor1
Angel1
Archer1
Bear1
Crab1
Dauthi1
Dragon1
Druid1
Dryad1
Eldrazi1
Imp1
Lamia1
Merfolk1
Nymph1
Orc1
Phyrexian1
Praetor1
Rogue1
Serpent1
Slug1
Treefolk1
Villain1
Warrior1
Wolf1
Outlaws1
Party2
Enchantment16
Aura2
Saga2
Avatar1
Dryad1
Horror1
Lamia1
Nymph1
Snake1
Urza's1
Artifact8
Bird1
Insect1
Sorcery7
Instant6
Planeswalker3
Ashiok1
Jace1
Oko1
Legends20
Historic30
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMBOS23 COMBOS
Bracket 4
early two-card combo, for four mana or less, pieces included
  • Win the game
Bracket 4
early two-card combo, for four mana or less, pieces included
  • Exile your library
  • Win the game
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Exile your library
  • Win the game
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
two-card combo, for six mana or less, pieces included
  • Win the game
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
two-card combo, for six mana or less, pieces included
  • Exile your library
  • Win the game
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Win the game
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Win the game
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Infinite artifact ETB
  • Infinite artifact LTB
  • Infinite artifact sacrifice triggers
  • Infinite artifact tokens
  • Infinite creature LTB
  • Infinite colored mana
  • Infinite creature sacrifice triggers
  • Infinite death triggers
  • Infinite lifegain triggers
  • Infinite lifegain
  • Infinite Treasure tokens
  • Infinite landfall triggers
  • Infinite Food tokens
Bracket 1
doesn’t raise the bracket
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Infinite colored mana
  • Infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite colored mana
  • Infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite storm count
  • Infinite untap of some creatures you control
  • Infinite power and toughness for certain creatures until end of turn
ALSO NEEDS
Noncreature permanent castable for
Bracket 1
doesn’t raise the bracket
  • Infinite storm count
  • Infinite untap of some creatures you control
  • Infinite power and toughness for certain creatures until end of turn
  • Infinite colorless mana
Bracket 1
doesn’t raise the bracket
  • Infinite storm count
  • Infinite untap of some creatures you control
  • Infinite power and toughness for certain creatures until end of turn
  • Infinite colorless mana
Bracket 1
doesn’t raise the bracket
  • Infinite black mana
  • Cast a subset of spells in your graveyard
  • Infinite creature ETB
  • Infinite creature LTB
  • Infinite magecraft triggers
  • Infinite storm count
Group
Color
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