COMMANDER · DECK
halflings and eldrazi 2 creature types that always go together
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
27 cardsEnchantment
6 cardsArtifact
6 cardsSorcery
12 cardsInstant
6 cardsLand
6 cardsMONEY CARDS·32 CARDS·$131.38
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Creature
13 cardsEnchantment
4 cardsArtifact
4 cardsSorcery
6 cardsInstant
3 cardsLand
2 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land42
Nonbasic5
Basic37
Forest37
Creature28
Eldrazi10
Druid5
Elf5
Halfling4
Shapeshifter4
Citizen3
Advisor1
Alien1
Chimera1
Elder1
Elephant1
Human1
Hydra1
Shaman1
Wall1
Changeling4
Sorcery13
Arcane1
Artifact8
Equipment2
Shapeshifter2
Wall1
Enchantment6
Aura3
Eldrazi1
Instant6
Eldrazi1
Legends9
Historic16
LAND PROBABILITY
42 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 410.5%
TURN 529.1%
TURN 649.3%
TURN 766.8%
COMMANDER BRACKET
Bracket 2 · Core
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
20 cards not in the pool
NOT IN THE POOL · 20
Comments · 0
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