COMMANDER · DECK
Capitalist Grouphug
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
19 cardsEnchantment
10 cardsArtifact
13 cardsSorcery
10 cardsInstant
7 cardsLand
9 cardsMONEY CARDS·46 CARDS·$313.98
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Creature
14 cardsEnchantment
9 cardsArtifact
9 cardsSorcery
9 cardsInstant
3 cardsLand
2 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land39
Nonbasic6
Basic33
Swamp13
Island12
Mountain12
Creature20
Demon3
Horror3
Human3
Phyrexian3
Wizard3
Spirit2
Zombie2
Alien1
Archer1
Construct1
Dwarf1
God1
Hag1
Knight1
Kraken1
Noble1
Orc1
Rogue1
Soldier1
Tyranid1
Vedalken1
Outlaws1
Party4
Artifact16
Equipment2
Phyrexian2
Construct1
God1
Horror1
Enchantment12
Hag1
Sorcery10
Instant8
Planeswalker1
Nixilis1
Legends11
Historic25
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS5 COMBOS
Bracket 1
doesn’t raise the bracket
- Target opponent loses the game
Bracket 1
doesn’t raise the bracket
- Infinite +1/+1 counters on a creature
- Near-infinite card draw for target opponent
- Near-infinite damage
- Near-infinite draw triggers for target opponent
- Target opponent loses the game
Bracket 1
doesn’t raise the bracket
- Near-infinite lifeloss
- Near-infinite card draw
- Near-infinite draw triggers
Bracket 1
doesn’t raise the bracket
- Near-infinite card draw for target opponent
- Near-infinite damage to one opponent
- Near-infinite draw triggers for target opponent
- Target opponent loses the game
Bracket 1
doesn’t raise the bracket
- Target player loses the game
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
30 cards not in the pool
NOT IN THE POOL · 30
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