MetaMox
COMMANDER · DECK
2020-09-30
BANNED: 2 CARDS
DECK $
$9,478.83
MYTHIC
10
RARE
68
UNCOMMON
16
COMMON
5
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

26 cards

Enchantment

7 cards

Artifact

6 cards

Sorcery

7 cards

Instant

23 cards

Land

30 cards
MONEY CARDS·70 CARDS·$7,580.83
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Creature

14 cards

Enchantment

4 cards

Artifact

5 cards

Sorcery

4 cards

Instant

15 cards

Land

28 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
40281232103142516+
COLOR
W: 13 pipsU: 21 pipsB: 12.5 pipsR: 3 pipsG: 30.5 pipsC: 44 pips
TYPES
Land30
Nonbasic30
Forest7
Island6
Plains5
Swamp4
Mountain2
Creature27
Druid8
Elf8
Human7
Wizard5
Bird2
Goblin2
Shaman2
Spirit2
Archon1
Drake1
Illusion1
Monk1
Mutant1
Nightmare1
Noble1
Pirate1
Soldier1
Unicorn1
Vedalken1
Outlaws1
Party5
Instant23
Enchantment8
Spirit1
Sorcery7
Artifact6
Legends5
Historic11
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
COMBOS8 COMBOS
Bracket 3
locks the table
  • Opponents can't cast spells
  • Lock
Bracket 3
locks the table
  • Counter all spells opponents cast that are created by Knowledge Pool
  • Exile all spells players cast from their hands
  • Lock
Bracket 3
locks the table
  • Exile all noncreature spells players cast from their hand
  • Players can only cast one noncreature spell per turn
  • Lock
Bracket 3
locks the table
  • Exile all spells players cast from their hand
  • Players can only cast one spell per turn
  • Lock
Bracket 3
locks the table
  • Exile all spells players cast from their hand
  • Players can only cast one spell per turn
  • Lock
Bracket 3
locks the table
  • Exile all spells players cast from their hand
  • Players can only cast one spell per turn
  • Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite mana lands you control can produce
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite non-blue mana of colors among permanents you control
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
2 banned cards
CEDH
Not legal
  • 15 game changers — cEDH lists run 10 or more
  • Not Commander-legal, so not cEDH either
Group
Color
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