COMMANDER · DECK
¿Tayam Aristocrats?
Bracket 3 · Upgraded2020-05-17
101 CARDS (LIMIT 100)
DECK $
$138.13
MYTHIC
4
RARE
33
UNCOMMON
37
COMMON
44
COMMAND1 CARD
Creature
1 cardMAIN100 CARDS
Creature
39 cardsEnchantment
11 cardsArtifact
3 cardsSorcery
7 cardsInstant
2 cardsLand
23 cardsMAYBE17 CARDS
Creature
14 cardsEnchantment
2 cardsArtifact
1 cardMONEY CARDS·23 CARDS·$80.45
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Creature
11 cardsEnchantment
4 cardsArtifact
3 cardsSorcery
1 cardInstant
1 cardLand
3 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Tayam, Luminous Enigma + Devoted Druid: two-card combo, for six mana or less, pieces included
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Tayam, Luminous Enigma + Devoted Druid — Bracket 3, two-card combo, for six mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
30 cards not in the pool
NOT IN THE POOL · 30
CURVE
COLOR
TYPES
Creature40
Elf8
Human6
Zombie6
Druid5
Knight4
Spirit4
Vampire4
Scout2
Shaman2
Snake2
Wizard2
Advisor1
Aetherborn1
Ally1
Artificer1
Beast1
Cleric1
Dryad1
Giant1
Goblin1
Horror1
Insect1
Nightmare1
Ouphe1
Rogue1
Soldier1
Troll1
Unicorn1
Warrior1
Wolf1
Outlaws1
Party5
Land38
Nonbasic20
Basic18
Forest8
Swamp7
Plains6
Enchantment11
Aura1
Sorcery7
Artifact3
Instant2
Legends3
Historic6
LAND PROBABILITY
38 LANDS · 100 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.5%
TURN 537.4%
TURN 659.5%
TURN 776.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Infinite +1/+1 counters on a creatureInfinite ETBInfinite LTBInfinite death triggersInfinite sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite ETBInfinite LTBInfinite death triggersInfinite sacrifice triggersInfinite scry 1
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite ETBInfinite LTBInfinite death triggersInfinite millInfinite sacrifice triggersInfinite self-mill
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite +1/+1 counters on a creatureInfinite ETBInfinite LTBInfinite death triggersInfinite sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite ETBInfinite LTBInfinite death triggersInfinite sacrifice triggersInfinite scry 1
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite self-millInfinite creature tokensInfinite +1/+1 counters on a creature
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite self-millInfinite creature tokensInfinite +1/+1 counters on a creature
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite self-millPut a selection of permanant cards from your library and graveyard onto the battlefield
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