COMMANDER · DECK
Miracles
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
10 cardsEnchantment
4 cardsArtifact
15 cardsSorcery
16 cardsInstant
21 cardsLand
19 cardsMONEY CARDS·52 CARDS·$307.06
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Creature
8 cardsEnchantment
3 cardsArtifact
8 cardsSorcery
9 cardsInstant
15 cardsLand
9 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land35
Nonbasic19
Basic16
Mountain9
Plains9
Djinn1
Human1
Monk1
Saga1
Urza's1
Warlock1
Instant22
Lesson1
Sorcery17
Lesson1
Artifact15
Equipment1
Creature11
Human5
Dragon2
Monk2
Shaman2
Ally1
Avatar1
Djinn1
Dwarf1
Elder1
Giant1
Rebel1
Villain1
Warlock1
Wizard1
Outlaws1
Party1
Enchantment5
Class1
Saga1
Urza's1
Legends5
Historic21
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS2 COMBOS
Bracket 1
doesn’t raise the bracket
- Win the game
Bracket 1
doesn’t raise the bracket
- Win the game
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
18 cards not in the pool
NOT IN THE POOL · 18
Comments · 0
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