COMMANDER · DECK
Smol
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
31 cardsEnchantment
6 cardsArtifact
3 cardsSorcery
14 cardsInstant
11 cardsLand
15 cardsMONEY CARDS·31 CARDS·$108.22
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Creature
11 cardsEnchantment
3 cardsArtifact
2 cardsSorcery
7 cardsInstant
5 cardsLand
3 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land35
Nonbasic14
Basic21
Forest13
Plains13
Dryad1
Creature32
Human13
Elf7
Cleric6
Soldier4
Druid3
Shaman3
Spirit2
Archer1
Artificer1
Bear1
Cat1
Citizen1
Dog1
Dryad1
Forest1
Halfling1
Horse1
Insect1
Monk1
Mutant1
Ninja1
Nomad1
Nymph1
Peasant1
Scout1
Snake1
Treefolk1
Turtle1
Wizard1
Party7
Sorcery16
Adventure1
Bear1
Equipment1
Lesson1
Wizard1
Instant11
Enchantment8
Class3
Aura1
Dog1
Nymph1
Artifact4
Equipment2
Adventure1
Insect1
Legends4
Historic8
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
19 cards not in the pool
NOT IN THE POOL · 19
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