COMMANDER · DECK
Hanging By A Thread 1
Bracket 4 · Optimized2016-12-22
115 CARDS (LIMIT 100)
DECK $
$2,157.95
MYTHIC
31
RARE
63
UNCOMMON
13
COMMON
8
COMMAND1 CARD
Creature
1 cardsMAIN114 CARDS
Planeswalker
8 cardsCreature
12 cardsEnchantment
10 cardsArtifact
27 cardsSorcery
13 cardsInstant
8 cardsLand
36 cardsMONEY CARDS·88 CARDS·$1,716.88
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Planeswalker
6 cardsCreature
9 cardsEnchantment
9 cardsArtifact
22 cardsSorcery
11 cardsInstant
7 cardsLand
24 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 6 game changers — Bracket 3 allows 3
- 5 extra-turn cards — chaining turns is Bracket 4
- The Chain Veil + Tezzeret the Seeker + Ral Zarek + Gilded Lotus: infinite extra turns
- Mind Over Matter + Temple Bell: early two-card combo, with no mana to spend
- Isochron Scepter + Final Fortune + Sundial of the Infinite: infinite extra turns
- and 13 more combos that bear on the bracket, listed below
GAME CHANGERS · 6 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 5
COMBOS · 16
- The Chain Veil + Tezzeret the Seeker + Ral Zarek + Gilded Lotus — Bracket 4, infinite extra turns
- Mind Over Matter + Temple Bell — Bracket 4, early two-card combo, with no mana to spend
- Isochron Scepter + Final Fortune + Sundial of the Infinite — Bracket 4, infinite extra turns
- Isochron Scepter + Final Fortune + Platinum Angel — Bracket 4, infinite extra turns
- Planar Portal + Beacon of Tomorrows — Bracket 4, infinite extra turns
- Nim Deathmantle + Ashnod's Altar + Breya, Etherium Shaper — Bracket 4, early two-card combo, for four mana or less
- Magosi, the Waterveil + Rings of Brighthearth + Deserted Temple — Bracket 4, infinite extra turns
- Master Transmuter + Ugin's Nexus + Mirrorworks — Bracket 4, infinite extra turns
- Isochron Scepter + Vampiric Tutor + Beacon of Tomorrows + Venser's Journal — Bracket 4, infinite extra turns
- Beacon of Tomorrows + Isochron Scepter + Mystical Tutor — Bracket 4, infinite extra turns
- Sneak Attack + Palinchron — Bracket 3, early arguably two-card combo, with no mana to spend
- Quietus Spike + Wound Reflection — Bracket 3, early arguably two-card combo, with no mana to spend
- Teferi, Temporal Archmage + The Chain Veil — Bracket 3, early arguably two-card combo, with no mana to spend
- Sword of Feast and Famine + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
- Mindslaver + Academy Ruins — Bracket 3, locks the table
- Mindslaver + Prototype Portal — Bracket 3, locks the table
CURVE
COLOR
TYPES
Artifact36
Equipment5
Construct2
Human2
Angel1
Artificer1
Book1
Demon1
Myr1
Scarecrow1
Land36
Nonbasic33
Basic3
Island6
Plains6
Swamp6
Mountain5
Creature14
Human3
Construct2
Demon2
Wizard2
Angel1
Artificer1
Eldrazi1
Equipment1
Illusion1
Myr1
Nephilim1
Scarecrow1
Sphinx1
Zombie1
Party2
Sorcery13
Enchantment10
Instant8
Planeswalker8
Daretti1
Elspeth1
Karn1
Liliana1
Ral1
Sorin1
Teferi1
Tezzeret1
Legends18
Historic49
LAND PROBABILITY
36 LANDS · 114 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.3%
TURN 550.9%
TURN 673.3%
TURN 787.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS22 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite lifeloss for target opponentTarget opponent loses the game
Bracket 4 · early two-card combo, with no mana to spendInfinite lootingInfinite self-discard triggersInfinite draw triggersNear-infinite card draw for each opponentNear-infinite draw triggers for each opponent
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinite mana lands you control can produceInfinite black manaInfinite untap of lands you control
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaInfinite ETBInfinite LTB
Bracket 3 · locks the tableYou control one opponent on each of their turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Win the game
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite planeswalker activationsInfinite colored manaInfinite damageInfinite mana permanents you control can produceInfinite turnsPut all artifact cards from your library onto the battlefieldLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinite activations of most planeswalkersInfinite colorless manaInfinite mana permanents you control can produce
Win the game
Infinite death triggersInfinite ETBInfinite lifegainInfinite lifegain triggersInfinite LTBInfinite mana lands you control can produceInfinite sacrifice triggers
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phases
Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggers
ADDITIONAL REQUIREMENTS
Creature with Persist or Undying
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite colored manaInfinite colorless manaInfinite planeswalker activations
Bracket 3 · locks the tableYou control one opponent on each of their turnsLock
Bracket 4 · early two-card combo, for four mana or lessInfinite artifact ETBInfinite artifact tokensInfinite colorless manaInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite creature tokens
+ 103 CARDS NOT IN PRECON
+ Academy Ruins+ Aggravated Assault+ Angel's Grace+ Apocalypse+ Arid Mesa+ Ashnod's Altar+ Barren Glory+ Beacon of Tomorrows+ Blood Crypt+ Bloodstained Mire+ Braid of Fire+ Cabal Coffers+ Chromatic Lantern+ City of Brass+ Counterspell+ Crucible of Worlds+ Cyclonic Rift+ Damnation+ Darksteel Forge+ Day's Undoing+ Death Wish+ Demonic Tutor+ Deserted Temple+ Elbrus, the Binding Blade // Withengar Unbound+ Elspeth, Sun's Champion+ Enlightened Tutor+ Final Fortune+ Flooded Strand+ Gilded Lotus+ Godless Shrine+ Grand Coliseum+ Great Furnace+ Hallowed Fountain+ Havengul Lich+ High Market+ Insurrection+ Isochron Scepter+ Karn Liberated+ Last Chance+ Lich's Mirror+ Liliana of the Veil+ Magosi, the Waterveil+ Marsh Flats+ Master Transmuter+ Medomai the Ageless+ Memnite+ Merchant Scroll+ Mind Over Matter+ Mindslaver+ Mirrorworks+ Mystical Tutor+ Necropotence+ Nim Deathmantle+ Oblivion Ring+ Palinchron+ Phyrexia's Core+ Phyrexian Tower+ Phyrexian Unlife+ Planar Portal+ Plateau+ Platinum Angel+ Polluted Delta+ Prairie Stream+ Prototype Portal+ Quietus Spike+ Ral Zarek+ Reflecting Pool+ Reito Lantern+ Reliquary Tower+ Rings of Brighthearth+ Rise of the Dark Realms+ Rune-Scarred Demon+ Sacred Foundry+ Scarecrone+ Scrap Mastery+ Scrubland+ Snapcaster Mage+ Sneak Attack+ Sorin Markov+ Soul Echo+ Steam Vents+ Sundial of the Infinite+ Sunforger+ Sunken Hollow+ Sword of Feast and Famine+ Teferi, Temporal Archmage+ Temple Bell+ Tezzeret the Seeker+ The Chain Veil+ Thran Dynamo+ Time Stop+ Tolaria West+ Ugin's Nexus+ Ulamog, the Infinite Gyre+ Urborg, Tomb of Yawgmoth+ Vampiric Tutor+ Vault of Whispers+ Vedalken Orrery+ Venser's Journal+ Watery Grave+ Wound Reflection+ Wrath of God+ Yore-Tiller Nephilim
- 74 PRECON CARDS NOT IN DECK
- Akiri, Line-Slinger- Ancient Excavation- Arcane Sanctum- Armory Automaton- Ash Barrens- Azorius Chancery- Baleful Strix- Beacon of Unrest- Blinkmoth Urn- Bonehoard- Boros Garrison- Bruse Tarl, Boorish Herder- Chief Engineer- Coastal Breach- Commander's Sphere- Cranial Plating- Crumbling Necropolis- Curse of Vengeance- Darksteel Citadel- Dimir Aqueduct- Dispeller's Capsule- Etched Oracle- Etherium Sculptor- Ethersworn Adjudicator- Everflowing Chalice- Evolving Wilds- Executioner's Capsule- Exotic Orchard- Faerie Artisans- Filigree Angel- Godo, Bandit Warlord- Grave Upheaval- Grip of Phyresis- Hanna, Ship's Navigator- Hellkite Igniter- Hellkite Tyrant- Ichor Wellspring- Jor Kadeen, the Prevailer- Loxodon Warhammer- Magus of the Will- Master of Etherium- Migratory Route- Mycosynth Wellspring- Myr Retriever- Mystic Monastery- Nevinyrral's Disk- Nomad Outpost- Parting Thoughts- Phyrexian Rebirth- Plains- Rakdos Carnarium- Read the Runes- Rupture Spire- Sanctum Gargoyle- Sharuum the Hegemon- Shimmer Myr- Silas Renn, Seeker Adept- Skullclamp- Slobad, Goblin Tinkerer- Solemn Simulacrum- Soul of New Phyrexia- Sphinx Summoner- Swiftfoot Boots- Sydri, Galvanic Genius- Temple of the False God- Terramorphic Expanse- Thopter Foundry- Trading Post- Transguild Promenade- Trash for Treasure- Trial // Error- Trinket Mage- Vedalken Engineer- Whipflare