COMMANDER · DECK
Zzombie
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
29 cardsEnchantment
7 cardsArtifact
8 cardsSorcery
8 cardsInstant
8 cardsLand
25 cardsMAYBE155 CARDS
Planeswalker
1 cardCreature
64 cardsEnchantment
19 cardsArtifact
24 cardsSorcery
18 cardsInstant
14 cardsLand
15 cardsMONEY CARDS·94 CARDS·$355.12
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Creature
34 cardsEnchantment
15 cardsArtifact
16 cardsSorcery
9 cardsInstant
11 cardsLand
9 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land39
Nonbasic22
Basic17
Plains8
Swamp8
Island7
Creature30
Zombie15
Wizard9
Human3
Demon2
Giant2
Sphinx2
Beholder1
Cleric1
Dog1
God1
Horror1
Incarnation1
Rogue1
Shapeshifter1
Skeleton1
Soldier1
Spirit1
Thopter1
Vampire1
Villain1
Warlock1
Warrior1
Outlaws2
Party12
Instant10
Artifact9
Thopter1
Vehicle1
Sorcery9
Enchantment8
Aura1
Human1
Soldier1
Legends10
Historic19
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
29 cards not in the pool
NOT IN THE POOL · 29
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