COMMANDER · DECK
Tymna Kydele Aetherlich EDH
Bracket 4 · Optimized@xue · 2025-03-15
DECK $
$1,490.86
MYTHIC
7
RARE
60
UNCOMMON
12
COMMON
20
COMMAND2 CARDS
Creature
2 cardsMAIN98 CARDS
Creature
23 cardsEnchantment
18 cardsArtifact
7 cardsSorcery
6 cardsInstant
9 cardsLand
31 cardsMONEY CARDS·70 CARDS·$1,183.16
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Creature
13 cardsEnchantment
12 cardsArtifact
5 cardsSorcery
5 cardsInstant
9 cardsLand
26 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 5 game changers — Bracket 3 allows 3
- Delaying Shield + Solemnity: locks the table
- Delaying Shield + Phyrexian Unlife: early two-card combo, with no mana to spend
- Tainted Sigil + Aetherflux Reservoir: early arguably two-card combo, with no mana to spend
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Delaying Shield + Solemnity — Bracket 3, locks the table
- Delaying Shield + Phyrexian Unlife — Bracket 3, early two-card combo, with no mana to spend
- Tainted Sigil + Aetherflux Reservoir — Bracket 3, early arguably two-card combo, with no mana to spend
- Solemnity + Nine Lives — Bracket 3, locks the table
- Solemnity + Phyrexian Unlife — Bracket 3, early two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land35
Nonbasic27
Basic8
Forest5
Swamp5
Island4
Plains4
Creature25
Human13
Cleric7
Wizard4
Druid3
Elf2
Phyrexian2
Advisor1
Angel1
Atog1
Bird1
Demon1
Dryad1
Horror1
Imp1
Monk1
Plant1
Rebel1
Vampire1
Wall1
Zombie1
Party11
Enchantment19
Aura1
Dryad1
Artifact9
Angel1
Horror1
Phyrexian1
Instant9
Sorcery6
Legends10
Historic18
LAND PROBABILITY
35 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.0%
TURN 542.1%
TURN 664.7%
TURN 780.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damage
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite scry 1
ADDITIONAL REQUIREMENTS
Creature with Persist or Undying
Bracket 3 · early two-card combo, with no mana to spendYou are unable to lose the game due to damage or lifelossLock
Infinite card drawInfinite draw triggersInfinite self-discard triggersNear-infinite black manaNear-infinite lifegainNear-infinite lifegain triggers
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · early two-card combo, with no mana to spendYou can't lose the game due to having 0 or less lifeLock