COMMANDER · DECK
Dooms Day Zur Competitive
No bracket · Banned2017-10-09
118 CARDS (LIMIT 100)NO COMMANDERBANNED: 1 CARDSINGLETON: 2 CARDS
DECK $
$13,825.28
MYTHIC
19
RARE
40
UNCOMMON
28
COMMON
29
MAIN118 CARDS
Creature
8 cardsEnchantment
8 cardsArtifact
22 cardsSorcery
14 cardsInstant
35 cardsLand
22 cardsMONEY CARDS·83 CARDS·$11,051.43
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Creature
6 cardsEnchantment
6 cardsArtifact
15 cardsSorcery
12 cardsInstant
25 cardsLand
19 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 1 banned card — the list isn’t Commander-legal, so it has no bracket
BANNED · 1
GAME CHANGERS · 16 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
- Power Artifact + Grim Monolith — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Demonic Consultation + Laboratory Maniac — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Solemnity + Phyrexian Unlife — Bracket 3, locks the table
- Power Artifact + Basalt Monolith — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Ad Nauseam + Phyrexian Unlife — Bracket 2, late two-card combo, for eight mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
1 banned card
BANNED · 1
DUEL COMMANDER
Not legal
18 banned cards
BANNED · 18
CEDH
Not legal
- 16 game changers — cEDH lists run 10 or more
- Not Commander-legal, so not cEDH either
BANNED · 1
BRAWL (HISTORIC)
Not legal
5 banned cards, 40 cards not in the pool
BANNED · 5
NOT IN THE POOL · 40
CURVE
COLOR
TYPES
Instant37
Land29
Nonbasic20
Basic9
Island12
Swamp4
Plains3
Artifact24
Construct1
Myr1
Sorcery14
Creature8
Human5
Wizard4
Construct1
Jace1
Myr1
Rogue1
Wraith1
Outlaws1
Party5
Enchantment8
Aura2
Planeswalker1
Human1
Jace1
Wizard1
Legends4
Historic27
LAND PROBABILITY
29 LANDS · 118 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 433.8%
TURN 566.7%
TURN 686.0%
TURN 794.9%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite colorless mana
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite colorless mana
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite card draw
Win the game
Win the game
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedExile your libraryWin the game
Bracket 3 · locks the tableYou can't lose the game due to having 0 or less lifeLock
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