MetaMox
COMMANDER · DECK

Dooms Day Zur Competitive

No bracket · Banned
2017-10-09
118 CARDS (LIMIT 100)NO COMMANDERBANNED: 1 CARDSINGLETON: 2 CARDS
DECK $
$13,825.28
MYTHIC
19
RARE
40
UNCOMMON
28
COMMON
29
MAIN118 CARDS

Creature

8 cards

Enchantment

8 cards

Artifact

22 cards

Sorcery

14 cards

Instant

35 cards
NAMECOSTPRICE

Land

22 cards
MONEY CARDS·83 CARDS·$11,051.43
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Creature

6 cards

Enchantment

6 cards

Artifact

15 cards

Sorcery

12 cards

Instant

25 cards

Land

19 cards
BRACKETCOMMANDER BRACKETS
No bracket · Banned
  • 1 banned card — the list isn’t Commander-legal, so it has no bracket
BANNED · 1
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
1 banned card
BANNED · 1
NAMECOSTTYPEPRICE
CEDH
Not legal
  • 16 game changers — cEDH lists run 10 or more
  • Not Commander-legal, so not cEDH either
BANNED · 1
NAMECOSTTYPEPRICE
BRAWL (HISTORIC)
Not legal
5 banned cards, 40 cards not in the pool
NOT IN THE POOL · 40
NAMECOSTTYPEPRICE
CURVE
90301282143245516+
COLOR
W: 12 pipsU: 43 pipsB: 24 pipsC: 86 pips
TYPES
Instant37
Land29
Nonbasic20
Basic9
Island12
Swamp4
Plains3
Artifact24
Construct1
Myr1
Sorcery14
Creature8
Human5
Wizard4
Construct1
Jace1
Myr1
Rogue1
Wraith1
Outlaws1
Party5
Enchantment8
Aura2
Planeswalker1
Human1
Jace1
Wizard1
Legends4
Historic27
LAND PROBABILITY
29 LANDS · 118 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 433.8%
TURN 566.7%
TURN 686.0%
TURN 794.9%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite colorless mana
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite colorless mana
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite card draw
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedExile your libraryWin the game
Bracket 3 · locks the tableYou can't lose the game due to having 0 or less lifeLock
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