COMMANDER · DECK
Nekusar the Mindrazor
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
3 cardsCreature
17 cardsEnchantment
12 cardsArtifact
11 cardsSorcery
13 cardsInstant
8 cardsLand
5 cardsMONEY CARDS·48 CARDS·$169.34
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Planeswalker
2 cardsCreature
13 cardsEnchantment
8 cardsArtifact
8 cardsSorcery
10 cardsInstant
5 cardsLand
2 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land35
Nonbasic2
Basic33
Island11
Mountain11
Swamp11
Creature18
Wizard8
Human4
Dragon3
Phyrexian2
Vedalken2
Zombie2
Construct1
God1
Golem1
Hag1
Horror1
Knight1
Pirate1
Shaman1
Specter1
Vampire1
Outlaws1
Party8
Artifact14
Book3
Phyrexian2
Construct1
Golem1
Horror1
Enchantment13
Hag1
Sorcery13
Instant8
Planeswalker3
Ashiok1
Narset1
Teferi1
Legends10
Historic24
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS7 COMBOS
Bracket 3
locks the table
- Each opponent shuffles their hand into their library during their draw step
- Opponents can't draw cards during their turn
- Lock
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
Bracket 1
doesn’t raise the bracket
- Infinite mill
Bracket 1
doesn’t raise the bracket
- Target opponent loses the game
Bracket 1
doesn’t raise the bracket
- Target opponent loses the game
Bracket 1
doesn’t raise the bracket
- Near-infinite lifeloss
- Near-infinite card draw
- Near-infinite draw triggers
Bracket 1
doesn’t raise the bracket
- Near-infinite card draw for target opponent
- Near-infinite damage to one opponent
- Near-infinite draw triggers for target opponent
- Target opponent loses the game
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
32 cards not in the pool
NOT IN THE POOL · 32
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