COMMANDER · DECK
shrine
No bracket · Banned2020-06-29
103 CARDS (LIMIT 100)BANNED: 1 CARD
DECK $
$1,828.18
MYTHIC
4
RARE
59
UNCOMMON
22
COMMON
18
COMMAND1 CARD
Creature
1 cardsMAIN102 CARDS
Creature
16 cardsEnchantment
34 cardsArtifact
4 cardsSorcery
8 cardsInstant
5 cardsLand
31 cardsMONEY CARDS·74 CARDS·$1,453.25
Sign in to save your threshold.
Creature
12 cardsEnchantment
25 cardsArtifact
3 cardsSorcery
6 cardsInstant
4 cardsLand
24 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 1 banned card — the list isn’t Commander-legal, so it has no bracket
BANNED · 1
GAME CHANGERS · 6 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Delaying Shield + Solemnity — Bracket 3, locks the table
- Delaying Shield + Phyrexian Unlife — Bracket 3, early two-card combo, with no mana to spend
- Solemnity + Decree of Silence — Bracket 3, locks the table
- Glacial Chasm + Solemnity — Bracket 3, locks the table
- Solemnity + Phyrexian Unlife — Bracket 3, early two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Enchantment37
Shrine11
Aura4
Dryad1
Nymph1
Spirit1
Land35
Nonbasic26
Basic9
Forest7
Plains7
Island5
Mountain5
Swamp5
Creature17
Human8
Druid7
Elf3
Shaman3
Bird1
Dryad1
Merfolk1
Monk1
Nymph1
Satyr1
Scout1
Soldier1
Spirit1
Treefolk1
Warrior1
Party1
Sorcery8
Instant5
Artifact4
Legends16
Historic20
LAND PROBABILITY
35 LANDS · 102 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · locks the tableCounter all spells opponents castLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · early two-card combo, with no mana to spendYou are unable to lose the game due to damage or lifelossLock
Bracket 3 · early two-card combo, with no mana to spendYou can't lose the game due to having 0 or less lifeLock