COMMANDER · DECK
mono g
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
3 cardsCreature
29 cardsEnchantment
8 cardsArtifact
4 cardsSorcery
15 cardsInstant
3 cardsLand
12 cardsMONEY CARDS·37 CARDS·$169.16
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Planeswalker
3 cardsCreature
16 cardsEnchantment
5 cardsArtifact
3 cardsSorcery
6 cardsLand
4 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land37
Nonbasic11
Basic26
Forest26
Creature30
Druid6
Elf5
Human4
Beast3
Elemental3
Shaman3
Dinosaur2
God2
Hydra2
Plant2
Snake2
Boar1
Centaur1
Dryad1
Horror1
Monk1
Ooze1
Satyr1
Squirrel1
Warrior1
Wurm1
Party1
Sorcery15
Arcane1
Enchantment12
Aura3
God2
Boar1
Centaur1
Class1
Treefolk1
Artifact4
Equipment2
Instant4
Planeswalker3
Garruk3
Legends15
Historic18
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 1
doesn’t raise the bracket
- Arrange your library in any order
- Put all lands from your hand and library onto the battlefield
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
26 cards not in the pool
NOT IN THE POOL · 26
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