MetaMox
COMMANDER · DECK
2020-09-06
160 CARDS (LIMIT 100)
DECK $
$172.68
MYTHIC
7
RARE
59
UNCOMMON
37
COMMON
57
COMMAND1 CARD

Creature

1 card
MAIN159 CARDS

Creature

40 cards
NAMECOSTPRICE

Enchantment

20 cards

Artifact

7 cards

Sorcery

13 cards

Instant

41 cards
NAMECOSTPRICE

Land

4 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00101242293284135176+
COLOR
W: 83 pipsR: 90 pipsC: 261 pips
TYPES
Creature41
Human7
Elemental5
Shaman5
Soldier5
Goblin4
Angel3
Cleric3
Giant3
Construct2
Dog2
Kor2
Minotaur2
Ogre2
Archer1
Archon1
Beast1
Bird1
Boar1
Devil1
Dinosaur1
Horror1
Knight1
Lizard1
Mutant1
Nomad1
Phyrexian1
Pirate1
Rebel1
Sliver1
Spirit1
Wall1
Wizard1
Outlaws1
Party4
Instant41
Arcane2
Trap1
Land38
Nonbasic2
Basic36
Mountain18
Plains18
Gate1
Enchantment21
Aura9
Curse1
Sorcery13
Artifact10
Construct2
Equipment2
Phyrexian1
Wall1
Legends8
Historic17
LAND PROBABILITY
38 LANDS · 159 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 434.7%
TURN 567.5%
TURN 686.5%
TURN 795.0%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
NAMECOSTTYPEPRICE
COMBOS36 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite damage to one opponent
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite damage
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite damage to one opponent
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite damage to one opponent
Bracket 3
two-card combo, for six mana or less, pieces included
  • Infinite damage to one opponent
Bracket 3
two-card combo, for six mana or less, pieces included
  • Infinite damage to one opponent
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite damage to one opponent
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite lifegain
  • Infinite lifegain triggers
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite lifegain
  • Infinite lifegain triggers
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite damage
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite damage
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite damage
Bracket 1
doesn’t raise the bracket
  • Draw the game
Bracket 1
doesn’t raise the bracket
  • Each opponent with an even life total loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Near-infinite damage
Bracket 1
doesn’t raise the bracket
  • Infinite damage
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage
Bracket 1
doesn’t raise the bracket
  • Infinite damage
  • Draw the game
Bracket 1
doesn’t raise the bracket
  • Infinite damage
  • Draw the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite damage
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Near-infinite damage
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage
  • Each opponent with an even life total loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage
Bracket 1
doesn’t raise the bracket
  • Infinitely large creature
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage
Bracket 1
doesn’t raise the bracket
  • Infinitely large creature
Bracket 1
doesn’t raise the bracket
  • Infinitely large creature until end of turn
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage
  • Each opponent with an even life total loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage
Bracket 1
doesn’t raise the bracket
  • Infinitely large creature until end of turn
Bracket 1
doesn’t raise the bracket
  • Draw the game
Bracket 1
doesn’t raise the bracket
  • Infinite damage to one opponent
ALSO NEEDS
Card That Gives Indestructible
Bracket 1
doesn’t raise the bracket
  • Each opponent with an even life total loses the game
  • Near-infinite damage
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
  • No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
87 cards not in the pool
NOT IN THE POOL · 87
NAMECOSTTYPEPRICE
Group
Color
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