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COMMANDER · DECK

Kruphix God Of Hugs 2

Bracket 4 · Optimized
2016-01-28
Kruphix, God of Horizons
159 CARDS (LIMIT 100)SINGLETON: 3 CARDS
DECK $
$1,096.52
MYTHIC
11
RARE
88
UNCOMMON
34
COMMON
26
COMMAND1 CARD

Creature

1 cards
MAIN158 CARDS

Creature

34 cards
NAMECOSTPRICE

Enchantment

32 cards
NAMECOSTPRICE

Artifact

18 cards

Sorcery

14 cards

Instant

17 cards

Land

24 cards
MONEY CARDS·82 CARDS·$855.42
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Creature

20 cards

Enchantment

26 cards

Artifact

15 cards

Sorcery

6 cards

Instant

7 cards

Land

8 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Mind Over Matter + Otherworld Atlas: early two-card combo, with no mana to spend
  • Mind Over Matter + Temple Bell: early two-card combo, with no mana to spend
  • 3 game changers — Brackets 1 and 2 allow none
  • one extra-turn card — fine from Bracket 2 up
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
NAMECOSTTYPEPRICE
COMBOS · 2
CURVE
20131122353284145136+
COLOR
U: 82 pipsG: 59 pipsC: 265 pips
TYPES
Land41
Nonbasic23
Basic18
Island10
Forest8
Gate1
Creature35
Human9
Wizard5
Shaman4
Elf3
Rogue3
Chimera2
Horror2
Merfolk2
Shapeshifter2
Snake2
Spirit2
Angel1
Beast1
Centaur1
Cleric1
Construct1
Djinn1
God1
Illusion1
Leviathan1
Monk1
Ooze1
Phyrexian1
Scout1
Siren1
Soldier1
Sphinx1
Squid1
Outlaws3
Party9
Enchantment35
Aura3
Centaur1
Chimera1
God1
Artifact21
Book2
Angel1
Construct1
Horror1
Phyrexian1
Instant19
Sorcery14
Legends12
Historic32
LAND PROBABILITY
41 LANDS · 158 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 430.9%
TURN 562.9%
TURN 683.2%
TURN 793.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite lootingInfinite self-discard triggersInfinite draw triggersNear-infinite card draw for each opponentNear-infinite draw triggers for each opponent
Bracket 4 · early two-card combo, with no mana to spendInfinite lootingInfinite self-discard triggersInfinite draw triggersNear-infinite card drawNear-infinite untap of permanents you controlNear-infinite mana permanents you control can produce
Group
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