COMMANDER · DECK
Kruphix God Of Hugs 2
Bracket 4 · Optimized2016-01-28
159 CARDS (LIMIT 100)SINGLETON: 3 CARDS
DECK $
$1,096.52
MYTHIC
11
RARE
88
UNCOMMON
34
COMMON
26
COMMAND1 CARD
Creature
1 cardsMAIN158 CARDS
Creature
34 cardsEnchantment
32 cardsArtifact
18 cardsSorcery
14 cardsInstant
17 cardsLand
24 cardsMONEY CARDS·82 CARDS·$855.42
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Creature
20 cardsEnchantment
26 cardsArtifact
15 cardsSorcery
6 cardsInstant
7 cardsLand
8 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Mind Over Matter + Otherworld Atlas: early two-card combo, with no mana to spend
- Mind Over Matter + Temple Bell: early two-card combo, with no mana to spend
- 3 game changers — Brackets 1 and 2 allow none
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 2
- Mind Over Matter + Otherworld Atlas — Bracket 4, early two-card combo, with no mana to spend
- Mind Over Matter + Temple Bell — Bracket 4, early two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land41
Nonbasic23
Basic18
Island10
Forest8
Gate1
Creature35
Human9
Wizard5
Shaman4
Elf3
Rogue3
Chimera2
Horror2
Merfolk2
Shapeshifter2
Snake2
Spirit2
Angel1
Beast1
Centaur1
Cleric1
Construct1
Djinn1
God1
Illusion1
Leviathan1
Monk1
Ooze1
Phyrexian1
Scout1
Siren1
Soldier1
Sphinx1
Squid1
Outlaws3
Party9
Enchantment35
Aura3
Centaur1
Chimera1
God1
Artifact21
Book2
Angel1
Construct1
Horror1
Phyrexian1
Instant19
Sorcery14
Legends12
Historic32
LAND PROBABILITY
41 LANDS · 158 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 430.9%
TURN 562.9%
TURN 683.2%
TURN 793.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite lootingInfinite self-discard triggersInfinite draw triggersNear-infinite card draw for each opponentNear-infinite draw triggers for each opponent
Bracket 4 · early two-card combo, with no mana to spendInfinite lootingInfinite self-discard triggersInfinite draw triggersNear-infinite card drawNear-infinite untap of permanents you controlNear-infinite mana permanents you control can produce