MetaMox
COMMANDER · DECK

Brion Stoutarm

Bracket 4 · Optimized
2017-09-05
Brion Stoutarm
120 CARDS (LIMIT 100)
DECK $
$179.11
MYTHIC
8
RARE
47
UNCOMMON
28
COMMON
37
COMMAND1 CARD

Creature

1 cards
NAMECOSTPRICE
MAIN119 CARDS

Creature

30 cards
NAMECOSTPRICE

Enchantment

9 cards

Artifact

15 cards

Sorcery

17 cards

Instant

12 cards

Land

10 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Bearer of the Heavens + Gift of Immortality: mass land denial
  • Brion Stoutarm + Serra Avatar: early two-card combo, for four mana or less
  • Brion Stoutarm + Malignus + Gratuitous Violence: early arguably two-card combo, for four mana or less
  • and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
CURVE
103162233194165156+
COLOR
W: 41.5 pipsR: 68.5 pipsC: 229 pips
TYPES
Land36
Nonbasic8
Basic28
Mountain14
Plains14
Gate1
Creature31
Giant6
Angel5
Elemental4
Warrior4
Avatar3
Human3
Dragon2
Spirit2
Archon1
Artificer1
Cleric1
Construct1
Dwarf1
Eldrazi1
Elk1
Golem1
Manticore1
Shaman1
Shapeshifter1
Changeling1
Party5
Artifact18
Equipment7
Construct1
Elk1
Golem1
Sorcery17
Instant12
Arcane1
Enchantment9
Aura1
Legends3
Historic21
LAND PROBABILITY
36 LANDS · 119 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 553.8%
TURN 675.9%
TURN 788.8%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Bracket 4 · early two-card combo, for four mana or lessNear-infinite damage to one opponentNear-infinite lifegainTarget opponent loses the game
Bracket 3 · early arguably two-card combo, for four mana or lessNear-infinite damage to one opponentNear-infinite lifegainTarget opponent loses the game
Bracket 3 · early arguably two-card combo, for four mana or lessNear-infinite damage to one opponentTarget opponent loses the game
Bracket 3 · early arguably two-card combo, for four mana or lessNear-infinite damage to one opponentNear-infinite lifegainTarget opponent loses the game
Near-infinite damageTarget opponent loses the game
Bracket 2 · arguably two-card combo, for six mana or lessEach opponent loses the gameNear-infinite damage
Near-infinite damageTarget opponent loses the game
Each opponent loses the gameNear-infinite damage
Each opponent loses the gameNear-infinite damage
Bracket 4 · mass land denialDestroy all permanents each turnLockMass Land Denial
Group
Color
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