MetaMox
COMMANDER · DECK

Ayli My Cup Runneth Over Combo Lifegain

Bracket 3 · Upgraded
2016-05-31
ONLY 99 CARDSNO COMMANDER
DECK $
$1,065.62
MYTHIC
13
RARE
47
UNCOMMON
19
COMMON
21
POTENTIAL COMMANDERS1 OPTION

Creature

1 cards
MAIN99 CARDS

Creature

24 cards

Enchantment

5 cards

Artifact

17 cards

Sorcery

10 cards

Instant

7 cards

Land

25 cards
SIDEBOARD1 CARD

Creature

1 cards
MONEY CARDS·54 CARDS·$838.96
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Creature

13 cards

Enchantment

4 cards

Artifact

11 cards

Sorcery

6 cards

Instant

3 cards

Land

17 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 3 game changers — Brackets 1 and 2 allow none
  • Defiant Bloodlord + Exquisite Blood: early arguably two-card combo, with no mana to spend
  • Exquisite Blood + Cliffhaven Vampire: early arguably two-card combo, with no mana to spend
  • Sanguine Bond + Exquisite Blood: early arguably two-card combo, with no mana to spend
  • and 2 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
CURVE
007111215313465116+
COLOR
W: 30.5 pipsB: 53.5 pipsC: 142 pips
TYPES
Land36
Nonbasic23
Basic13
Plains8
Swamp7
Creature24
Human7
Cleric4
Spirit4
Wizard3
Zombie3
Avatar2
Giant2
Monk2
Vampire2
Wall2
Ally1
Angel1
Dragon1
Minion1
Nomad1
Phyrexian1
Praetor1
Rhino1
Snake1
Warrior1
Party8
Artifact17
Equipment2
Sorcery10
Instant7
Enchantment6
Aura1
Legends11
Historic26
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Near-infinite lifeloss
Near-infinite lifegainNear-infinite lifeloss for target opponentTarget opponent loses the game
Infinite lifelossNear-infinite lifegain
Each opponent loses the gameNear-infinite lifegainNear-infinite lifeloss
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 2 · arguably two-card combo, for six mana or lessTarget opponent loses the game
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Group
Color
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