MetaMox
COMMANDER · DECK
@Porychungus · 2026-05-14
DECK $
$830.67
MYTHIC
16
RARE
49
UNCOMMON
17
COMMON
22
COMMAND1 CARD

Artifact

1 card
MAIN99 CARDS

Planeswalker

1 card
NAMECOSTPRICE

Creature

28 cards

Enchantment

6 cards

Artifact

7 cards

Sorcery

7 cards

Instant

11 cards

Land

28 cards
MAYBE4 CARDS

Enchantment

1 card
NAMECOSTPRICE

Sorcery

2 cards

Instant

1 card
NAMECOSTPRICE
MONEY CARDS·51 CARDS·$652.18
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Creature

12 cards

Enchantment

5 cards

Artifact

7 cards

Sorcery

5 cards

Instant

7 cards

Land

15 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
10611521638410546+
COLOR
B: 20 pipsR: 18 pipsG: 55 pipsC: 104 pips
TYPES
Land39
Nonbasic25
Basic14
Forest7
Swamp6
Mountain3
Adventure1
Town1
Creature28
Human5
Insect5
Shaman4
Beast3
Elemental3
Scout3
Cleric2
Druid2
Elf2
Snake2
Avatar1
Cat1
Detective1
Devil1
Dragon1
Frog1
God1
Horror1
Merfolk1
Minotaur1
Monk1
Nightmare1
Noble1
Warrior1
Wizard1
Zombie1
Party4
Instant11
Artifact8
Spacecraft2
Enchantment8
Saga1
Sorcery8
Adventure1
Shapeshifter1
Town1
Planeswalker1
Windgrace1
Legends17
Historic24
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
COMBOS21 COMBOS
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
two-card combo, for six mana or less, pieces included
  • Infinite self-mill
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite self-mill
  • Near-infinite self-discard triggers
PRECONWorld Shaper· Edge of Eternities Commander (EOC)
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