COMMANDER · DECK
One Dragon Is Never Enough
Bracket 2 · Core2016-05-10
ONLY 99 CARDSNO COMMANDER
DECK $
$447.45
MYTHIC
21
RARE
43
UNCOMMON
10
COMMON
26
POTENTIAL COMMANDERS3 OPTIONS
Creature
3 cardsMAIN99 CARDS
Planeswalker
5 cardsCreature
30 cardsEnchantment
7 cardsArtifact
6 cardsSorcery
6 cardsInstant
10 cardsLand
22 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·40 CARDS·$342.31
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Planeswalker
5 cardsCreature
15 cardsEnchantment
6 cardsArtifact
4 cardsSorcery
1 cardsInstant
5 cardsLand
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 2 · Core
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 0
None that set the bracket
CURVE
COLOR
TYPES
Land35
Nonbasic19
Basic16
Forest8
Island6
Mountain6
Gate3
Creature30
Dragon11
Human4
Shaman3
Elemental2
Elf2
Horror2
Wizard2
Artificer1
Beast1
Berserker1
Centaur1
Elder1
Goat1
Goblin1
God1
Hydra1
Insect1
Knight1
Merfolk1
Worm1
Party2
Instant10
Enchantment9
Centaur1
God1
Artifact6
Equipment1
Sorcery6
Planeswalker5
Kiora2
Arlinn1
Sarkhan1
Xenagos1
Legends14
Historic19
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS1 COMBO
Near-infinite damage