COMMANDER · DECK
Aesi DC's From the Lobby
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
24 cardsEnchantment
5 cardsArtifact
11 cardsSorcery
6 cardsInstant
18 cardsLand
24 cardsMONEY CARDS·65 CARDS·$1,235.90
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Creature
17 cardsEnchantment
4 cardsArtifact
10 cardsSorcery
4 cardsInstant
12 cardsLand
18 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic21
Basic15
Forest10
Island8
Desert1
Dryad1
Creature25
Human4
Elemental3
Shaman3
Snake3
Wizard3
Crab2
Dryad2
Elf2
Moonfolk2
Beast1
Cleric1
Construct1
Druid1
Forest1
Horror1
Insect1
Merfolk1
Monk1
Nymph1
Phyrexian1
Ranger1
Scout1
Serpent1
Spellshaper1
Spirit1
Party4
Instant18
Artifact13
Construct1
Equipment1
Horror1
Phyrexian1
Sorcery7
Enchantment6
Dryad1
Nymph1
Legends6
Historic19
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
No bracket · Banned
2 banned cards — the list isn’t Commander-legal, so it has no bracket See legality ↓
GAME CHANGERS · 8 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS38 COMBOS
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite copies of instant and sorcery spells on the stack
- Infinite landfall triggers
- Infinite magecraft triggers
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
- Infinite colorless mana during each opponent's turn
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
- Infinite colorless mana during each opponent's turn
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite colorless mana
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
- Infinite mana lands you control that enter the battlefield untapped can produce
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
- Infinite mana lands you control can produce
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
- Infinite copies of instant and sorcery spells on the stack
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
- Infinite colorless mana during each opponent's turn
Bracket 1
doesn’t raise the bracket
- Infinite blue mana
- Infinite green mana
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
- Infinite copies of instant and sorcery spells on the stack
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
- Infinite mana lands you control that enter the battlefield untapped can produce
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
- Infinite mana lands you control that enter the battlefield untapped can produce
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
2 banned cards
BANNED · 2
DUEL COMMANDER
Not legal
11 banned cards
BANNED · 11
CEDH
Not legal
- 2 banned cards
BANNED · 2
BRAWL (HISTORIC)
Not legal
5 banned cards, 40 cards not in the pool
BANNED · 5
NOT IN THE POOL · 40
+ 76 CARDS NOT IN PRECON
+ Aetherspouts+ Amulet of Vigor+ Ancient Tomb+ Asceticism+ Azusa, Lost but Seeking+ Bala Ged Recovery // Bala Ged Sanctuary+ Bane of Progress+ Blue Sun's Zenith+ Breeding Pool+ Burgeoning+ Capsize+ City of Brass+ Constant Mists+ Crop Rotation+ Crucible of Worlds+ Curse of the Swine+ Cyclonic Rift+ Dreamscape Artist+ Dryad Arbor+ Dryad of the Ilysian Grove+ Evacuation+ Exploration+ Field of the Dead+ Force of Will+ Ghost Town+ Glacial Chasm+ Grim Monolith+ Guildless Commons+ Hedron Crab+ Heroic Intervention+ Hinterland Harbor+ Horn of Greed+ Jeweled Lotus+ Life from the Loam+ Lightning Greaves+ Lotus Cobra+ Mana Breach+ Mana Confluence+ Mana Crypt+ Mana Drain+ Mana Vault+ Misty Rainforest+ Nature's Claim+ Nature's Lore+ Negate+ Oboro, Palace in the Clouds+ Oracle of Mul Daya+ Patron of the Moon+ Psychosis Crawler+ Reality Shift+ Regrowth+ Rejuvenating Springs+ Retreat to Coralhelm+ Roil Elemental+ Ruin Crab+ Sakura-Tribe Scout+ Scapeshift+ Scute Swarm+ Skyshroud Ranger+ Snow-Covered Forest+ Snow-Covered Island+ Soratami Savant+ Storm Cauldron+ Strip Mine+ Sunscorched Desert+ Swan Song+ Sylvan Safekeeper+ Tatyova, Benthic Druid+ Thought Vessel+ Three Visits+ Uyo, Silent Prophet+ Verdant Catacombs+ Walking Atlas+ Waterlogged Grove+ Windswept Heath+ Wooded Foothills
- 59 PRECON CARDS NOT IN DECK
- Acidic Slime- Blighted Woodland- Coiling Oracle- Command Tower- Compulsive Research- Coral Atoll- Cultivate- Elder Deep-Fiend- Evolving Wilds- Explore- Fact or Fiction- Fathom Mage- Harmonize- Into the Roil- Ior Ruin Expedition- Jungle Basin- Khalni Heart Expedition- Kodama's Reach- Meloku the Clouded Mirror- Memorial to Genius- Meteor Golem- Molimo, Maro-Sorcerer- Mulldrifter- Murkfiend Liege- Nezahal, Primal Tide- Peel from Reality- Rampant Growth- Reclamation Sage- Reliquary Tower- Retreat to Kazandu- Scourge of Fleets- Search for Tomorrow- Seer's Sundial- Sharktocrab- Shipbreaker Kraken- Simic Charm- Simic Guildgate- Simic Signet- Simic Sky Swallower- Slinn Voda, the Rising Deep- Sphinx of Uthuun- Spitting Image- Sporemound- Stormtide Leviathan- Stumpsquall Hydra- Swiftfoot Boots- Terastodon- Terramorphic Expanse- Thornwood Falls- Trench Behemoth- Tromokratis- Urban Evolution- Verdant Sun's Avatar- Vivid Creek- Vivid Grove- Whelming Wave- Wickerbough Elder- Woodland Stream- Yavimaya Elder
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