COMMANDER · DECK
Atogatog chaotic group jank
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
17 cardsEnchantment
5 cardsArtifact
7 cardsSorcery
19 cardsInstant
13 cardsLand
28 cardsMONEY CARDS·45 CARDS·$428.86
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Creature
8 cardsEnchantment
3 cardsArtifact
3 cardsSorcery
8 cardsInstant
5 cardsLand
18 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land38
Nonbasic23
Basic15
Forest9
Island9
Mountain9
Plains9
Swamp9
Sorcery20
Adventure1
Giant1
Creature18
Human3
Dragon2
Horror2
Rogue2
Adventure1
Atog1
Bird1
Cyclops1
Dinosaur1
Dog1
Druid1
Dwarf1
Efreet1
Elemental1
Elf1
Giant1
Homunculus1
Merfolk1
Phyrexian1
Scout1
Sphinx1
Tyranid1
Wizard1
Zombie1
Outlaws2
Party3
Instant13
Artifact8
Dog1
Vehicle1
Enchantment5
Legends4
Historic12
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
47 cards not in the pool
NOT IN THE POOL · 47
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