MetaMox
COMMANDER · DECK
@Bellott · 2024-10-21
DECK $
$4,562.04
MYTHIC
20
RARE
57
UNCOMMON
12
COMMON
11
COMMAND1 CARD
MAIN99 CARDS

Planeswalker

2 cards

Creature

30 cards
NAMECOSTPRICE

Enchantment

8 cards

Artifact

3 cards

Sorcery

5 cards

Instant

16 cards

Land

35 cards
NAMECOSTPRICE
MONEY CARDS·91 CARDS·$3,647.04
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Planeswalker

2 cards

Creature

28 cards
NAMECOSTPRICE

Enchantment

7 cards

Artifact

3 cards

Sorcery

5 cards

Instant

15 cards

Land

31 cards
NAMECOSTPRICE
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
10131172133444596+
COLOR
U: 57 pipsG: 35 pipsC: 93 pips
TYPES
Land38
Nonbasic34
Basic4
Forest5
Island5
Druid1
Elf1
Rogue1
Shapeshifter1
Weird1
Creature31
Wizard6
Human4
Rogue3
Bird2
Druid2
Elf2
Merfolk2
Spirit2
Advisor1
Beast1
Cat1
Centaur1
Citizen1
Cleric1
Drake1
Elder1
Faerie1
Frog1
Giant1
Glimmer1
Halfling1
Horror1
Illusion1
Insect1
Kraken1
Monk1
Moonfolk1
Ouphe1
Scout1
Serpent1
Shapeshifter1
Snake1
Sphinx1
Tamiyo1
Warrior1
Weird1
Outlaws3
Party11
Instant17
Enchantment10
Aura1
Cat1
Centaur1
Class1
Glimmer1
Room1
Sorcery8
Artifact3
Planeswalker3
Jace1
Moonfolk1
Oko1
Tamiyo1
Wizard1
Legends17
Historic18
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMBOS4 COMBOS
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers
  • Infinite self-discard triggers
  • Infinite looting
  • Near-infinite card draw
  • Near-infinite untap of permanents you control
  • Near-infinite mana permanents you control can produce
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite storm count
ALSO NEEDS
Permanent with Affinity and a Generic Mana Cost
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite storm count
ALSO NEEDS
Permanent castable for that does not die on entering
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw
  • Infinite self-discard triggers
  • Infinite draw triggers
  • Infinite looting
  • Near-infinite untap of permanents you control
  • Near-infinite mana permanents you control can produce
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Reads as cEDH
  • 10 game changers — cEDH lists run 10 or more
Group
Color
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