MetaMox
COMMANDER · DECK

Cú Chulainn (Chulane, Teller of Tales)

2021-08-16
Chulane, Teller of Tales
106 CARDS (LIMIT 100)
DECK $
$1,009.10
MYTHIC
12
RARE
71
UNCOMMON
35
COMMON
41
COMMAND1 CARD

Creature

1 card
MAIN105 CARDS

Creature

48 cards
NAMECOSTPRICE

Enchantment

7 cards

Artifact

3 cards

Sorcery

3 cards

Instant

8 cards

Land

32 cards
MAYBE54 CARDS

Creature

24 cards

Enchantment

3 cards

Artifact

2 cards

Sorcery

6 cards

Instant

6 cards

Land

12 cards
MONEY CARDS·95 CARDS·$786.25
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Creature

44 cards
NAMECOSTPRICE

Enchantment

7 cards

Artifact

4 cards

Sorcery

7 cards

Instant

8 cards

Land

25 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00181162173546566+
COLOR
W: 31 pipsU: 21 pipsG: 39 pipsC: 95 pips
TYPES
Creature49
Human16
Druid11
Elf11
Cleric6
Spirit6
Shaman3
Soldier3
Angel2
Bird2
Elemental2
Scout2
Wizard2
Ally1
Ape1
Artificer1
Avatar1
Beast1
Cat1
Dog1
Drake1
Equipment1
Giant1
Halfling1
Illusion1
Jellyfish1
Knight1
Kor1
Monk1
Noble1
Ranger1
Snake1
Treefolk1
Warlock1
Outlaws1
Party8
Land37
Nonbasic30
Basic7
Island4
Plains4
Forest3
Human1
Warlock1
Instant9
Enchantment7
Artifact4
Equipment2
Jellyfish1
Sorcery3
Legends12
Historic14
LAND PROBABILITY
36 LANDS · 105 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.1%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS22 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite ETB
  • Infinite LTB
  • Infinite mana creatures you control can produce
  • Infinite storm count
  • Infinite untap of creatures
  • Infinite untap of creatures you control
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite ETB
  • Infinite LTB
  • Infinite mana creatures you control can produce
  • Infinite storm count
  • Infinite untap of creatures
  • Infinite untap of creatures you control
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite storm count
  • Infinite creature ETB
  • Infinite creature LTB
  • Infinite mana creatures you control can produce
  • Infinite untap of creatures
Bracket 3
locks the table
  • Creatures do not untap
  • Lock
Bracket 3
two-card combo, for six mana or less, pieces included
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite ETB
  • Near-infinite landfall triggers
  • Near-infinite LTB
  • Near-infinite mana creatures you control can produce
  • Near-infinite storm count
  • Win the game
  • Near-infinite untap of creatures you control
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite mana lands you control can produce
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite non-blue mana of colors among permanents you control
  • Infinite mana of colors among permanents you control
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite non-blue mana of colors among permanents you control
  • Infinite mana of colors among permanents you control
Bracket 2
late two-card combo, for eight mana or less, pieces included
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite creature ETB
  • Near-infinite landfall triggers
  • Near-infinite creature LTB
  • Near-infinite mana creatures you control can produce
  • Near-infinite storm count
  • Near-infinite untap of all creatures
  • Put all lands from your hand and library onto the battlefield
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite ETB
  • Near-infinite landfall triggers
  • Near-infinite LTB
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite ETB
  • Near-infinite landfall triggers
  • Near-infinite LTB
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite ETB
  • Near-infinite landfall triggers
  • Near-infinite LTB
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite ETB
  • Near-infinite landfall triggers
  • Near-infinite LTB
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite ETB
  • Near-infinite landfall triggers
  • Near-infinite LTB
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite ETB
  • Near-infinite landfall triggers
  • Near-infinite LTB
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite ETB
  • Near-infinite landfall triggers
  • Near-infinite LTB
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
Group
Color
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