MetaMox
COMMANDER · DECK
2016-08-30
ONLY 99 CARDSNO COMMANDER
DECK $
$492.94
MYTHIC
18
RARE
34
UNCOMMON
19
COMMON
29
MAIN99 CARDS

Planeswalker

2 cards

Creature

36 cards
NAMECOSTPRICE

Enchantment

6 cards

Artifact

12 cards

Sorcery

5 cards

Instant

3 cards

Land

12 cards
SIDEBOARD1 CARD

Creature

1 cards
MONEY CARDS·42 CARDS·$377.93
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Planeswalker

2 cards

Creature

14 cards

Enchantment

6 cards

Artifact

10 cards

Sorcery

3 cards

Instant

2 cards

Land

5 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • Staff of Domination + Gyre Sage: early arguably two-card combo, with no mana to spend
  • Umbral Mantle + Gyre Sage: early arguably two-card combo, with no mana to spend
  • Sword of the Paruns + Gyre Sage: early arguably two-card combo, with no mana to spend
  • and 4 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 7
CURVE
0051921837435216+
COLOR
G: 75 pipsC: 187 pips
TYPES
Creature36
Hydra7
Elf5
Beast4
Druid3
Eldrazi3
Phyrexian3
Boar2
Elemental2
Human2
Insect2
Scout2
Shaman2
Shapeshifter2
Avatar1
Cleric1
Dragon1
Dryad1
Elephant1
Forest1
Goat1
God1
Nissa1
Plant1
Praetor1
Snake1
Changeling1
Party1
Land36
Nonbasic12
Basic24
Forest25
Dryad1
Artifact15
Equipment7
Avatar1
Dragon1
Phyrexian1
Shapeshifter1
Enchantment8
Aura1
Boar1
God1
Sorcery5
Instant3
Planeswalker3
Nissa2
Elf1
Garruk1
Scout1
Legends11
Historic25
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colored manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colored manaInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite card drawInfinite colored manaInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Group
Color
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