MetaMox
COMMANDER · DECK
2016-05-31
ONLY 99 CARDSNO COMMANDER
DECK $
$8,774.79
MYTHIC
11
RARE
63
UNCOMMON
18
COMMON
8
POTENTIAL COMMANDERS1 OPTION

Creature

1 cards
MAIN99 CARDS

Creature

3 cards

Enchantment

40 cards
NAMECOSTPRICE

Artifact

2 cards

Sorcery

6 cards

Instant

10 cards

Land

38 cards
NAMECOSTPRICE
SIDEBOARD1 CARD

Creature

1 cards
MONEY CARDS·73 CARDS·$7,011.50
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Creature

4 cards

Enchantment

30 cards

Artifact

2 cards

Sorcery

4 cards

Instant

8 cards

Land

25 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 9 game changers — Bracket 3 allows 3
  • Enchanted Evening + Opalescence: mass land denial
  • Enchanted Evening + Aura Thief: mass land denial
  • Energy Field + Rest in Peace: locks the table
  • and 3 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
CURVE
10211421931648516+
COLOR
W: 32 pipsU: 31 pipsB: 24.5 pipsC: 108 pips
TYPES
Enchantment40
Aura1
Land38
Nonbasic35
Basic3
Swamp6
Island5
Plains5
Instant10
Sorcery6
Creature3
Cleric1
Human1
Illusion1
Shapeshifter1
Party1
Artifact2
Legends5
Historic6
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 4 · mass land denialGain control of all permanentsMass Land Denial
Bracket 3 · locks the tablePrevent all damage that would be dealt to you by sources you don't controlLock
Bracket 3 · locks the tableYou can't be attackedLock
Bracket 4 · mass land denialDestroy all permanents with mana value 0Destroy all permanents with mana value 0 upon enteringMass Land Denial
Bracket 3 · locks the tableAll creatures die upon enteringLock
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Group
Color
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