MetaMox
COMMANDER · DECK
@icekong246 · 2026-02-23
DECK $
$1,044.97
MYTHIC
16
RARE
55
UNCOMMON
29
COMMON
36
COMMAND1 CARD
MAIN99 CARDS

Creature

20 cards

Enchantment

8 cards

Artifact

9 cards

Sorcery

10 cards

Instant

15 cards

Land

22 cards
MONEY CARDS·88 CARDS·$821.41
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Planeswalker

1 card
NAMECOSTPRICE

Creature

29 cards
NAMECOSTPRICE

Enchantment

10 cards

Artifact

10 cards

Sorcery

8 cards

Instant

14 cards

Land

16 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
10101232103644566+
COLOR
U: 16 pipsB: 36 pipsR: 13 pipsC: 105 pips
TYPES
Land39
Nonbasic21
Basic18
Swamp12
Island8
Mountain6
Bat1
Djinn1
God1
Monk1
Creature21
Human5
Wizard3
Avatar2
Cat2
Demon2
Mutant2
Phyrexian2
Bat1
Beast1
Bird1
Dauthi1
Djinn1
Dragon1
Druid1
Elder1
Giant1
Goblin1
God1
Horror1
Incarnation1
Knight1
Monk1
Monkey1
Ninja1
Pirate1
Praetor1
Rogue1
Sorcerer1
Vampire1
Zombie1
Outlaws2
Party4
Instant17
Lesson1
Artifact11
Equipment2
Bird1
Horror1
Phyrexian1
Sorcery10
Enchantment8
Legends9
Historic20
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS14 COMBOS
Bracket 4
infinite extra turns
  • Infinite turns
  • Lock
ALSO NEEDS
Extra Turn Spell - GY on Resolution
Bracket 4
infinite extra turns
  • Infinite turns
  • Lock
ALSO NEEDS
Extra Turn Spell - GY on Resolution
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite mill
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
  • Infinite lifeloss for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Near-infinite lifeloss
  • Infinite draw triggers
Bracket 1
doesn’t raise the bracket
  • Infinite self-discard triggers
  • Near-infinite ETB
  • Infinite draw triggers
  • Infinite looting
  • Near-infinite storm count
  • Near-infinite LTB
  • Near-infinite mana lands you control can produce
  • Near-infinite magecraft triggers
  • Near-infinite black mana
  • Near-infinite untap of lands you control
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite storm count
ALSO NEEDS
Permanent with Affinity and a Generic Mana Cost
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite storm count
ALSO NEEDS
Permanent castable for that does not die on entering
Bracket 1
doesn’t raise the bracket
  • Infinite colorless mana
  • Infinite storm count
ALSO NEEDS
Permanent Castable for
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite draw triggers for target opponent
  • Near-infinite lifeloss for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite +1/+1 counters on a creature
  • Near-infinite card draw for target opponent
  • Near-infinite damage
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss
  • Near-infinite card draw
  • Near-infinite draw triggers
Bracket 1
doesn’t raise the bracket
  • Infinite lifeloss for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
  • Infinite lifeloss for target opponent
Group
Color
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