COMMANDER · DECK
Emiel the Blessed - Blink Combo [draft v1]
Bracket 4 · Optimized2020-07-11
DECK $
$556.62
MYTHIC
4
RARE
40
UNCOMMON
23
COMMON
33
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
28 cardsEnchantment
9 cardsArtifact
9 cardsSorcery
7 cardsInstant
12 cardsLand
21 cardsMONEY CARDS·53 CARDS·$432.45
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Creature
15 cardsEnchantment
7 cardsArtifact
7 cardsSorcery
4 cardsInstant
12 cardsLand
8 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 4 game changers — Bracket 3 allows 3
- Heliod, Sun-Crowned + Walking Ballista: arguably two-card combo, for six mana or less, pieces included
- Village Bell-Ringer + Eldrazi Displacer: arguably two-card combo, for six mana or less, pieces included
- Village Bell-Ringer + Emiel the Blessed: late two-card combo, for eight mana or less, pieces included
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Heliod, Sun-Crowned + Walking Ballista — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Village Bell-Ringer + Eldrazi Displacer — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Village Bell-Ringer + Emiel the Blessed — Bracket 2, late two-card combo, for eight mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 4 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 27 cards not in the pool
BANNED · 1
NOT IN THE POOL · 27
CURVE
COLOR
TYPES
Land34
Nonbasic19
Basic15
Forest12
Plains9
Creature29
Elf11
Druid8
Human5
Shaman3
Cleric2
Eldrazi2
Scout2
Angel1
Bird1
Cat1
Construct1
Drone1
Dryad1
Elemental1
God1
Knight1
Ooze1
Snake1
Soldier1
Spirit1
Unicorn1
Warrior1
Wizard1
Party4
Instant12
Artifact10
Construct1
Equipment1
Enchantment10
Aura2
God1
Sorcery7
Arcane1
Legends4
Historic13
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Infinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite untap of creatures you control
Infinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite damageInfinite lifegainInfinite lifegain triggers
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