COMMANDER · DECK
Rafiq of the Many Voltron
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
27 cardsEnchantment
14 cardsArtifact
6 cardsSorcery
5 cardsInstant
11 cardsLand
21 cardsMONEY CARDS·24 CARDS·$66.41
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Creature
6 cardsEnchantment
6 cardsArtifact
3 cardsSorcery
3 cardsInstant
4 cardsLand
2 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic18
Basic18
Plains10
Forest9
Island7
Creature28
Human9
Soldier7
Angel3
Druid3
Giant2
Knight2
Rhino2
Rogue2
Ape1
Beast1
Cat1
Elf1
Faerie1
Halfling1
Horror1
Merfolk1
Monk1
Phyrexian1
Shaman1
Snake1
Sphinx1
Spirit1
Treefolk1
Warrior1
Wizard1
Outlaws2
Party4
Enchantment14
Aura10
Eldrazi1
Instant11
Artifact6
Equipment4
Sorcery5
Legends6
Historic12
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 2 · Core
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS1 COMBO
Bracket 1
doesn’t raise the bracket
- Target opponent loses the game
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
30 cards not in the pool
NOT IN THE POOL · 30
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