MetaMox
COMMANDER · DECK
2021-08-22
Sen Triplets
102 CARDS (LIMIT 100)BANNED: 1 CARD
DECK $
$2,486.45
MYTHIC
54
RARE
195
UNCOMMON
52
COMMON
29
COMMAND1 CARD

Creature

1 card
NAMECOSTPRICE
MAIN101 CARDS

Planeswalker

3 cards

Creature

19 cards

Enchantment

8 cards

Artifact

18 cards

Sorcery

6 cards

Instant

15 cards

Land

32 cards
MAYBE200 CARDS

Planeswalker

10 cards

Creature

45 cards
NAMECOSTPRICE

Enchantment

16 cards

Artifact

19 cards

Sorcery

43 cards
NAMECOSTPRICE

Instant

31 cards

Land

34 cards
NAMECOSTPRICE
MONEY CARDS·203 CARDS·$1,949.48
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Planeswalker

9 cards

Creature

40 cards
NAMECOSTPRICE

Enchantment

19 cards

Artifact

33 cards

Sorcery

28 cards

Instant

26 cards

Land

48 cards
NAMECOSTPRICE
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
10218218316485166+
COLOR
W: 14 pipsU: 60 pipsB: 15 pipsC: 196 pips
TYPES
Land32
Nonbasic29
Basic3
Island4
Plains3
Swamp3
Artifact25
Wizard2
Human1
Knight1
Myr1
Phyrexian1
Shapeshifter1
Vedalken1
Creature20
Human6
Rogue3
Artificer2
Cat2
Cleric2
Knight2
Shapeshifter2
Sphinx2
Vedalken2
Wizard2
Ape1
Beholder1
Eldrazi1
Elemental1
Myr1
Phyrexian1
Pirate1
Snake1
Outlaws4
Party7
Instant15
Enchantment8
Sorcery6
Planeswalker3
Dakkon1
Karn1
Tezzeret1
Legends12
Historic32
LAND PROBABILITY
32 LANDS · 101 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.2%
TURN 550.8%
TURN 673.3%
TURN 787.1%
COMMANDER BRACKET
Bracket 4 · Optimized
COMBOS16 COMBOS
Bracket 4
infinite extra turns
  • Infinite turns
  • Lock
ALSO NEEDS
Extra Turn Spell
Bracket 4
mass land denial
  • Activated abilities of permanents your opponents control can't be activated
  • Activated abilities can't be activated
  • Lock
  • Mass Land Denial
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite magecraft triggers
  • Infinite mana nonland permanents you control can produce
  • Infinite storm count
  • Infinite untap of nonland permanents you control
Bracket 3
locks the table
  • Each opponent shuffles their hand into their library during their draw step
  • Opponents can't draw cards during their turn
  • Lock
Bracket 3
locks the table
  • Opponents put all cards in hand on the bottom of their library on each of their draw steps
  • Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite damage
  • Infinite lifegain
  • Infinite lifegain triggers
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite colored mana
  • Infinite colorless mana
  • Infinite untap of nonland permanents you control
  • Infinite mana nonland permanents you control can produce
Bracket 1
doesn’t raise the bracket
  • Win the game at the beginning of your next upkeep
Bracket 1
doesn’t raise the bracket
  • Infinite colored mana
  • Infinite mana artifacts you control can produce
  • Infinite untap of artifacts you control
Bracket 1
doesn’t raise the bracket
  • Infinite colorless mana
  • Infinite untap of artifacts you control
  • Infinite colored mana
  • Infinite card draw
  • Infinite draw triggers
Bracket 1
doesn’t raise the bracket
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Win the game
Group
Color
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