MetaMox
COMMANDER · DECK
@Bil3ygr · 2024-09-26
Glarb, Calamity's Augur
DECK $
$3,777.54
MYTHIC
45
RARE
109
UNCOMMON
10
COMMON
8
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

1 card

Creature

19 cards

Enchantment

6 cards

Artifact

10 cards

Sorcery

9 cards

Instant

26 cards

Land

28 cards
MAYBE74 CARDS

Planeswalker

2 cards

Creature

27 cards

Enchantment

7 cards

Artifact

4 cards

Sorcery

10 cards

Instant

18 cards

Land

6 cards
MONEY CARDS·128 CARDS·$3,019.50
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Planeswalker

2 cards

Creature

38 cards
NAMECOSTPRICE

Enchantment

9 cards

Artifact

9 cards

Sorcery

13 cards

Instant

32 cards

Land

25 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
502411421031344516+
COLOR
U: 34 pipsB: 24.5 pipsG: 23.5 pipsC: 79 pips
TYPES
Land28
Nonbasic28
Island7
Forest6
Swamp6
Desert1
Instant26
Trap1
Creature20
Wizard4
Elf3
Bird2
Druid2
Faerie2
Human2
Noble2
Rogue2
Shapeshifter2
Spirit2
Advisor1
Archer1
Citizen1
Dryad1
Frog1
Halfling1
Horror1
Insect1
Kraken1
Merfolk1
Nymph1
Orc1
Otter1
Phyrexian1
Shaman1
Outlaws2
Party6
Artifact11
Phyrexian1
Shapeshifter1
Sorcery9
Enchantment7
Dryad1
Nymph1
Planeswalker1
Tamiyo1
Legends10
Historic18
LAND PROBABILITY
28 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 427.4%
TURN 558.6%
TURN 680.1%
TURN 791.6%
COMBOS27 COMBOS
Bracket 4
early two-card combo, for four mana or less, pieces included
  • Win the game
Bracket 4
early two-card combo, for four mana or less, pieces included
  • Infinite lifegain
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite magecraft triggers
Bracket 4
early two-card combo, for four mana or less, pieces included
  • Exile your library
  • Win the game
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite magecraft triggers
  • Infinite mana nonland permanents you control can produce
  • Infinite storm count
  • Infinite untap of nonland permanents you control
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite magecraft triggers
  • Infinite untap of creatures you control
  • Infinite mana creatures you control can produce
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Exile your library
  • Win the game
Bracket 3
two-card combo, for six mana or less, pieces included
  • Win the game
Bracket 3
two-card combo, for six mana or less, pieces included
  • Exile your library
  • Win the game
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Win the game
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Infinite creature tokens
  • Infinite death triggers
  • Infinite ETB
  • Infinite LTB
  • Infinite magecraft triggers
  • Infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite black mana
  • Cast a subset of spells in your graveyard
  • Infinite ETB
  • Infinite LTB
  • Infinite magecraft triggers
  • Infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite colored mana
  • Infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite storm count
ALSO NEEDS
Permanent with Affinity and a Generic Mana Cost
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite storm count
ALSO NEEDS
Permanent castable for that does not die on entering
Bracket 1
doesn’t raise the bracket
  • Infinite storm count
  • Infinite untap of some creatures you control
  • Infinite power and toughness for certain creatures until end of turn
ALSO NEEDS
Noncreature permanent castable for
Bracket 1
doesn’t raise the bracket
  • Infinite colorless mana
  • Infinite storm count
ALSO NEEDS
Permanent Castable for
Bracket 1
doesn’t raise the bracket
  • Infinite colorless mana
  • Infinite storm count
ALSO NEEDS
Permanent Castable for
Bracket 1
doesn’t raise the bracket
  • Infinite creature ETB
  • Infinite creature LTB
  • Infinite colored mana
  • Infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite damage
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite storm count
  • Infinite untap of some creatures you control
  • Infinite power and toughness for certain creatures until end of turn
ALSO NEEDS
Noncreature permanent castable for
Bracket 1
doesn’t raise the bracket
  • Infinite storm count
  • Infinite untap of some creatures you control
  • Infinite power and toughness for certain creatures until end of turn
  • Infinite colorless mana
Bracket 1
doesn’t raise the bracket
  • Infinite storm count
  • Infinite untap of some creatures you control
  • Infinite power and toughness for certain creatures until end of turn
  • Infinite colorless mana
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite storm count
  • Infinite untap of some creatures you control
  • Infinite power and toughness for certain creatures until end of turn
  • Infinite colorless mana
Bracket 1
doesn’t raise the bracket
  • Infinite storm count
  • Infinite untap of some creatures you control
  • Infinite power and toughness for certain creatures until end of turn
  • Infinite colorless mana
Bracket 1
doesn’t raise the bracket
  • Infinite black mana
  • Cast a subset of spells in your graveyard
  • Infinite creature ETB
  • Infinite creature LTB
  • Infinite magecraft triggers
  • Infinite storm count
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Reads as cEDH
  • The deck’s name says cEDH
  • 21 game changers — cEDH lists run 10 or more
Group
Color
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