COMMANDER · DECK
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COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
22 cardsEnchantment
8 cardsArtifact
12 cardsSorcery
11 cardsInstant
13 cardsLand
21 cardsSIDEBOARD5 CARDS
Creature
1 cardArtifact
3 cardsInstant
1 cardMONEY CARDS·65 CARDS·$751.55
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Creature
20 cardsEnchantment
7 cardsArtifact
8 cardsSorcery
9 cardsInstant
10 cardsLand
11 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land34
Nonbasic19
Basic15
Island8
Mountain8
Swamp8
God1
Creature23
Human8
Wizard8
Phyrexian4
Horror3
Assassin2
Zombie2
Construct1
Demon1
Dragon1
Elder1
Faerie1
Goblin1
God1
Hag1
Knight1
Praetor1
Rogue1
Sorcerer1
Spirit1
Vedalken1
Outlaws3
Party9
Artifact14
Phyrexian2
Construct1
Equipment1
Horror1
Instant14
Sorcery11
Enchantment9
Aura1
Hag1
Legends11
Historic25
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS10 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite mill
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
Bracket 1
doesn’t raise the bracket
- Target opponent loses the game
Bracket 1
doesn’t raise the bracket
- Near-infinite card draw for target opponent
- Near-infinite draw triggers for target opponent
- Near-infinite lifeloss for target opponent
- Target opponent loses the game
Bracket 1
doesn’t raise the bracket
- Near-infinite lifeloss
- Near-infinite card draw
- Near-infinite draw triggers
Bracket 1
doesn’t raise the bracket
- Near-infinite card draw for target opponent
- Near-infinite damage to one opponent
- Near-infinite draw triggers for target opponent
- Target opponent loses the game
Bracket 1
doesn’t raise the bracket
- Near-infinite damage to one opponent
- Near-infinite draw triggers for target opponent
- Near-infinite card draw for target opponent
- Near-infinite lifeloss for target opponent
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
7 banned cards
BANNED · 7
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
5 banned cards, 28 cards not in the pool
BANNED · 5
NOT IN THE POOL · 28
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