MetaMox
COMMANDER · DECK
@Pongo9888 · 2026-09-12
Nekusar, the Mindrazer
DECK $
$948.66
MYTHIC
12
RARE
43
UNCOMMON
25
COMMON
25
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

22 cards

Enchantment

8 cards

Artifact

12 cards

Sorcery

11 cards

Instant

13 cards

Land

21 cards
SIDEBOARD5 CARDS

Creature

1 card
NAMECOSTPRICE

Artifact

3 cards

Instant

1 card
NAMECOSTPRICE
MONEY CARDS·65 CARDS·$751.55
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Creature

20 cards

Enchantment

7 cards

Artifact

8 cards

Sorcery

9 cards

Instant

10 cards

Land

11 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
10812321531243536+
COLOR
U: 26 pipsB: 32 pipsR: 18 pipsC: 109 pips
TYPES
Land34
Nonbasic19
Basic15
Island8
Mountain8
Swamp8
God1
Creature23
Human8
Wizard8
Phyrexian4
Horror3
Assassin2
Zombie2
Construct1
Demon1
Dragon1
Elder1
Faerie1
Goblin1
God1
Hag1
Knight1
Praetor1
Rogue1
Sorcerer1
Spirit1
Vedalken1
Outlaws3
Party9
Artifact14
Phyrexian2
Construct1
Equipment1
Horror1
Instant14
Sorcery11
Enchantment9
Aura1
Hag1
Legends11
Historic25
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS10 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite mill
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite draw triggers for target opponent
  • Near-infinite lifeloss for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss
  • Near-infinite card draw
  • Near-infinite draw triggers
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite damage to one opponent
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage to one opponent
  • Near-infinite draw triggers for target opponent
  • Near-infinite card draw for target opponent
  • Near-infinite lifeloss for target opponent
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Not cEDH
  • 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
Group
Color
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