MetaMox
COMMANDER · DECK
2022-02-20
Nekusar, the Mindrazer
DECK $
$562.46
MYTHIC
8
RARE
45
UNCOMMON
19
COMMON
27
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

1 card

Creature

15 cards

Enchantment

9 cards

Artifact

14 cards

Sorcery

15 cards

Instant

10 cards

Land

21 cards
MONEY CARDS·69 CARDS·$438.81
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Creature

15 cards

Enchantment

9 cards

Artifact

11 cards

Sorcery

13 cards

Instant

7 cards

Land

14 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
10711721438410576+
COLOR
U: 32 pipsB: 21 pipsR: 20 pipsC: 137 pips
TYPES
Land35
Nonbasic18
Basic17
Island11
Mountain6
Swamp6
Artifact16
God1
Horror1
Phyrexian1
Creature16
Wizard8
Human4
Dragon2
God2
Horror2
Merfolk2
Zombie2
Hag1
Phyrexian1
Vedalken1
Warrior1
Party9
Sorcery15
Instant11
Enchantment10
Aura1
Class1
Hag1
Planeswalker1
Nixilis1
Legends8
Historic23
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 3 · Upgraded
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS10 COMBOS
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss
  • Near-infinite card draw
  • Near-infinite draw triggers
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite damage to one opponent
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Target player loses the game
Group
Color
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