MetaMox
COMMANDER · DECK
2020-09-28
Marchesa, the Black Rose
149 CARDS (LIMIT 100)
DECK $
$474.07
MYTHIC
12
RARE
84
UNCOMMON
49
COMMON
41
COMMAND1 CARD

Creature

1 card
MAIN148 CARDS

Planeswalker

1 card
NAMECOSTPRICE

Creature

63 cards
NAMECOSTPRICE

Enchantment

7 cards

Artifact

12 cards

Sorcery

7 cards

Instant

16 cards

Land

26 cards
MONEY CARDS·70 CARDS·$344.30
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Planeswalker

1 card
NAMECOSTPRICE

Creature

34 cards
NAMECOSTPRICE

Enchantment

7 cards

Artifact

12 cards

Sorcery

2 cards

Instant

6 cards

Land

8 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00141272213224115116+
COLOR
U: 31.5 pipsB: 68 pipsR: 32.5 pipsC: 217 pips
TYPES
Creature64
Human17
Wizard13
Vampire9
Pirate5
Warrior5
Zombie5
Shaman4
Beast3
Knight3
Aetherborn2
Cleric2
Demon2
Dragon2
Horror2
Merfolk2
Mutant2
Rogue2
Shapeshifter2
Spirit2
Warlock2
Ally1
Assassin1
Azra1
Bird1
Construct1
Eldrazi1
Elemental1
Elk1
Faerie1
Giant1
Goblin1
Golem1
Illusion1
Kraken1
Noble1
Ogre1
Orc1
Siren1
Skeleton1
Snake1
Squid1
Thalakos1
Vedalken1
Wolf1
Changeling1
Outlaws10
Party22
Land42
Nonbasic23
Basic19
Swamp9
Island7
Mountain7
Instant17
Artifact16
Equipment3
Bird1
Construct1
Elk1
Golem1
Enchantment8
Class1
Sorcery7
Planeswalker1
Dihada1
Legends17
Historic32
LAND PROBABILITY
42 LANDS · 148 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 426.9%
TURN 557.6%
TURN 679.0%
TURN 790.8%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS27 COMBOS
Bracket 1
doesn’t raise the bracket
  • Infinite ETB
  • Infinite LTB
  • Infinite death triggers
  • Infinite sacrifice triggers
  • Infinite scry 1
ALSO NEEDS
Persist Creature
Bracket 1
doesn’t raise the bracket
  • Infinite +1/+1 counters on a creature
  • Infinite ETB
  • Infinite LTB
  • Infinite death triggers
  • Infinite sacrifice triggers
ALSO NEEDS
Persist Creature
Bracket 1
doesn’t raise the bracket
  • Infinite ETB
  • Infinite LTB
  • Infinite death triggers
  • Infinite sacrifice triggers
ALSO NEEDS
Persist Creature
Bracket 1
doesn’t raise the bracket
  • Infinite ETB
  • Infinite LTB
  • Infinite death triggers
  • Infinite sacrifice triggers
  • Infinite scry 1
ALSO NEEDS
Persist Creature
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite +1/+1 counters on a creature
  • Infinite ETB
  • Infinite LTB
  • Infinite death triggers
  • Infinite sacrifice triggers
ALSO NEEDS
Persist Creature
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite ETB
  • Infinite draw triggers
  • Infinite looting
  • Near-infinite LTB
  • Near-infinite death triggers
  • Near-infinite sacrifice triggers
  • Infinite self-discard triggers
ALSO NEEDS
Persist Creature
Bracket 1
doesn’t raise the bracket
  • Near-infinite ETB
  • Infinite draw triggers
  • Infinite looting
  • Near-infinite LTB
  • Near-infinite death triggers
  • Near-infinite +1/+1 counters on a creature
  • Near-infinite sacrifice triggers
  • Infinite self-discard triggers
ALSO NEEDS
Persist Creature
Bracket 1
doesn’t raise the bracket
  • Near-infinite ETB
  • Infinite draw triggers
  • Infinite looting
  • Near-infinite LTB
  • Near-infinite death triggers
  • Near-infinite sacrifice triggers
  • Infinite self-discard triggers
ALSO NEEDS
Persist Creature
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage
  • Near-infinite ETB
  • Infinite draw triggers
  • Infinite looting
  • Near-infinite LTB
  • Near-infinite death triggers
  • Near-infinite sacrifice triggers
  • Infinite self-discard triggers
ALSO NEEDS
Persist Creature
Bracket 1
doesn’t raise the bracket
  • Near-infinite ETB
  • Infinite draw triggers
  • Infinite looting
  • Near-infinite LTB
  • Near-infinite death triggers
  • Near-infinite sacrifice triggers
  • Near-infinite +1/+1 counters on a creature
  • Infinite self-discard triggers
ALSO NEEDS
Persist Creature
Bracket 1
doesn’t raise the bracket
  • Near-infinite ETB
  • Infinite draw triggers
  • Infinite looting
  • Near-infinite LTB
  • Near-infinite death triggers
  • Near-infinite sacrifice triggers
  • Infinite self-discard triggers
ALSO NEEDS
Persist Creature
Bracket 1
doesn’t raise the bracket
  • Near-infinite ETB
  • Infinite draw triggers
  • Infinite looting
  • Near-infinite LTB
  • Near-infinite death triggers
  • Near-infinite sacrifice triggers
  • Infinite self-discard triggers
ALSO NEEDS
Persist Creature
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage
  • Near-infinite ETB
  • Infinite draw triggers
  • Infinite looting
  • Near-infinite LTB
  • Near-infinite death triggers
  • Near-infinite sacrifice triggers
  • Infinite self-discard triggers
ALSO NEEDS
Persist Creature
Bracket 1
doesn’t raise the bracket
  • Near-infinite ETB
  • Infinite draw triggers
  • Infinite looting
  • Near-infinite LTB
  • Near-infinite death triggers
  • Near-infinite sacrifice triggers
  • Infinite self-discard triggers
ALSO NEEDS
Persist Creature
Bracket 1
doesn’t raise the bracket
  • Infinite self-discard triggers
  • Near-infinite ETB
  • Infinite draw triggers
  • Infinite looting
  • Near-infinite LTB
  • Near-infinite death triggers
  • Near-infinite sacrifice triggers
ALSO NEEDS
Persist Creature
Bracket 1
doesn’t raise the bracket
  • Infinite self-discard triggers
  • Near-infinite ETB
  • Infinite draw triggers
  • Infinite looting
  • Near-infinite LTB
  • Near-infinite death triggers
  • Near-infinite +1/+1 counters on a creature
  • Near-infinite sacrifice triggers
ALSO NEEDS
Persist Creature
Bracket 1
doesn’t raise the bracket
  • Near-infinite ETB
  • Infinite draw triggers
  • Infinite looting
  • Near-infinite LTB
  • Near-infinite death triggers
  • Near-infinite +1/+1 counters on a creature
  • Near-infinite sacrifice triggers
  • Infinite self-discard triggers
ALSO NEEDS
Persist Creature
Bracket 1
doesn’t raise the bracket
  • Infinite self-discard triggers
  • Near-infinite ETB
  • Infinite draw triggers
  • Infinite looting
  • Near-infinite LTB
  • Near-infinite death triggers
  • Near-infinite sacrifice triggers
ALSO NEEDS
Persist Creature
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage
  • Infinite self-discard triggers
  • Near-infinite ETB
  • Infinite draw triggers
  • Infinite looting
  • Near-infinite LTB
  • Near-infinite death triggers
  • Near-infinite sacrifice triggers
ALSO NEEDS
Persist Creature
Bracket 1
doesn’t raise the bracket
  • Near-infinite ETB
  • Infinite draw triggers
  • Infinite looting
  • Near-infinite LTB
  • Near-infinite death triggers
  • Near-infinite sacrifice triggers
  • Infinite self-discard triggers
ALSO NEEDS
Persist Creature
Bracket 1
doesn’t raise the bracket
  • Near-infinite ETB
  • Infinite draw triggers
  • Infinite looting
  • Near-infinite LTB
  • Near-infinite death triggers
  • Near-infinite sacrifice triggers
  • Near-infinite +1/+1 counters on a creature
  • Infinite self-discard triggers
ALSO NEEDS
Persist Creature
Bracket 1
doesn’t raise the bracket
  • Infinite self-discard triggers
  • Near-infinite ETB
  • Infinite draw triggers
  • Infinite looting
  • Near-infinite LTB
  • Near-infinite death triggers
  • Near-infinite sacrifice triggers
ALSO NEEDS
Persist Creature
Bracket 1
doesn’t raise the bracket
  • Infinite self-discard triggers
  • Near-infinite ETB
  • Infinite draw triggers
  • Infinite looting
  • Near-infinite LTB
  • Near-infinite death triggers
  • Near-infinite sacrifice triggers
  • Near-infinite +1/+1 counters on a creature
ALSO NEEDS
Persist Creature
Bracket 1
doesn’t raise the bracket
  • Infinite creature ETB
  • Infinite creature LTB
  • Infinite damage
  • Infinite death triggers
  • Infinite creature sacrifice triggers
ALSO NEEDS
Persist Creature
Group
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